Small java2d game that really doesn't have an end. Originally it was meant as a Java Unlimited, Java 4K Programming Contest submission but it never made it to the required file size.
You can find
This was a little text-based RPG game that I made in about 6 hours. It's a little rough around the edges and I had a few runtime errors. I intend to use this a base and refactor it into a nicer RPG g
I like the 5 minute gaming idea, thought would be quite hard to produce something very fun in just 5 minutes without the use of any frameworks. You can spend just an hour designing out the interface! lol.
Why not try like 3 hour gaming or something to produce a little more interesting results?