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Java Source Code / Java Documentation  » 6.0 JDK Core » lang » java.lang 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


        /*
         * Copyright 1994-2007 Sun Microsystems, Inc.  All Rights Reserved.
         * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
         *
         * This code is free software; you can redistribute it and/or modify it
         * under the terms of the GNU General Public License version 2 only, as
         * published by the Free Software Foundation.  Sun designates this
         * particular file as subject to the "Classpath" exception as provided
         * by Sun in the LICENSE file that accompanied this code.
         *
         * This code is distributed in the hope that it will be useful, but WITHOUT
         * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
         * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
         * version 2 for more details (a copy is included in the LICENSE file that
         * accompanied this code).
         *
         * You should have received a copy of the GNU General Public License version
         * 2 along with this work; if not, write to the Free Software Foundation,
         * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
         *
         * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
         * CA 95054 USA or visit www.sun.com if you need additional information or
         * have any questions.
         */

        package java.lang;

        import java.security.AccessController;
        import java.security.AccessControlContext;
        import java.security.PrivilegedAction;
        import java.util.Map;
        import java.util.HashMap;
        import java.util.Collections;
        import java.util.concurrent.locks.LockSupport;
        import sun.misc.SoftCache;
        import sun.nio.ch.Interruptible;
        import sun.security.util.SecurityConstants;

        /**
         * A <i>thread</i> is a thread of execution in a program. The Java 
         * Virtual Machine allows an application to have multiple threads of 
         * execution running concurrently. 
         * <p>
         * Every thread has a priority. Threads with higher priority are 
         * executed in preference to threads with lower priority. Each thread 
         * may or may not also be marked as a daemon. When code running in 
         * some thread creates a new <code>Thread</code> object, the new 
         * thread has its priority initially set equal to the priority of the 
         * creating thread, and is a daemon thread if and only if the 
         * creating thread is a daemon. 
         * <p>
         * When a Java Virtual Machine starts up, there is usually a single 
         * non-daemon thread (which typically calls the method named 
         * <code>main</code> of some designated class). The Java Virtual 
         * Machine continues to execute threads until either of the following 
         * occurs: 
         * <ul>
         * <li>The <code>exit</code> method of class <code>Runtime</code> has been 
         *     called and the security manager has permitted the exit operation 
         *     to take place. 
         * <li>All threads that are not daemon threads have died, either by 
         *     returning from the call to the <code>run</code> method or by 
         *     throwing an exception that propagates beyond the <code>run</code>
         *     method.
         * </ul>
         * <p>
         * There are two ways to create a new thread of execution. One is to 
         * declare a class to be a subclass of <code>Thread</code>. This 
         * subclass should override the <code>run</code> method of class 
         * <code>Thread</code>. An instance of the subclass can then be 
         * allocated and started. For example, a thread that computes primes 
         * larger than a stated value could be written as follows: 
         * <p><hr><blockquote><pre>
         *     class PrimeThread extends Thread {
         *         long minPrime;
         *         PrimeThread(long minPrime) {
         *             this.minPrime = minPrime;
         *         }
         * 
         *         public void run() {
         *             // compute primes larger than minPrime
         *             &nbsp;.&nbsp;.&nbsp;.
         *         }
         *     }
         * </pre></blockquote><hr>
         * <p>
         * The following code would then create a thread and start it running: 
         * <p><blockquote><pre>
         *     PrimeThread p = new PrimeThread(143);
         *     p.start();
         * </pre></blockquote>
         * <p>
         * The other way to create a thread is to declare a class that 
         * implements the <code>Runnable</code> interface. That class then 
         * implements the <code>run</code> method. An instance of the class can 
         * then be allocated, passed as an argument when creating 
         * <code>Thread</code>, and started. The same example in this other 
         * style looks like the following: 
         * <p><hr><blockquote><pre>
         *     class PrimeRun implements Runnable {
         *         long minPrime;
         *         PrimeRun(long minPrime) {
         *             this.minPrime = minPrime;
         *         }
         * 
         *         public void run() {
         *             // compute primes larger than minPrime
         *             &nbsp;.&nbsp;.&nbsp;.
         *         }
         *     }
         * </pre></blockquote><hr>
         * <p>
         * The following code would then create a thread and start it running: 
         * <p><blockquote><pre>
         *     PrimeRun p = new PrimeRun(143);
         *     new Thread(p).start();
         * </pre></blockquote>
         * <p>
         * Every thread has a name for identification purposes. More than 
         * one thread may have the same name. If a name is not specified when 
         * a thread is created, a new name is generated for it. 
         *
         * @author  unascribed
         * @version 1.184, 07/30/07
         * @see     Runnable
         * @see     Runtime#exit(int)
         * @see     #run()
         * @see     #stop()
         * @since   JDK1.0
         */
        public class Thread implements  Runnable {
            /* Make sure registerNatives is the first thing <clinit> does. */
            private static native void registerNatives();

            static {
                registerNatives();
            }

            private char name[];
            private int priority;
            private Thread threadQ;
            private long eetop;

            /* Whether or not to single_step this thread. */
            private boolean single_step;

            /* Whether or not the thread is a daemon thread. */
            private boolean daemon = false;

            /* JVM state */
            private boolean stillborn = false;

            /* What will be run. */
            private Runnable target;

            /* The group of this thread */
            private ThreadGroup group;

            /* The context ClassLoader for this thread */
            private ClassLoader contextClassLoader;

            /* The inherited AccessControlContext of this thread */
            private AccessControlContext inheritedAccessControlContext;

            /* For autonumbering anonymous threads. */
            private static int threadInitNumber;

            private static synchronized int nextThreadNum() {
                return threadInitNumber++;
            }

            /* ThreadLocal values pertaining to this thread. This map is maintained
             * by the ThreadLocal class. */
            ThreadLocal.ThreadLocalMap threadLocals = null;

            /*
             * InheritableThreadLocal values pertaining to this thread. This map is
             * maintained by the InheritableThreadLocal class.  
             */
            ThreadLocal.ThreadLocalMap inheritableThreadLocals = null;

            /*
             * The requested stack size for this thread, or 0 if the creator did
             * not specify a stack size.  It is up to the VM to do whatever it
             * likes with this number; some VMs will ignore it.
             */
            private long stackSize;

            /*
             * JVM-private state that persists after native thread termination.
             */
            private long nativeParkEventPointer;

            /*
             * Thread ID
             */
            private long tid;

            /* For generating thread ID */
            private static long threadSeqNumber;

            /* Java thread status for tools, 
             * initialized to indicate thread 'not yet started'
             */

            private int threadStatus = 0;

            private static synchronized long nextThreadID() {
                return ++threadSeqNumber;
            }

            /**
             * The argument supplied to the current call to 
             * java.util.concurrent.locks.LockSupport.park.
             * Set by (private) java.util.concurrent.locks.LockSupport.setBlocker
             * Accessed using java.util.concurrent.locks.LockSupport.getBlocker
             */
            volatile Object parkBlocker;

            /* The object in which this thread is blocked in an interruptible I/O
             * operation, if any.  The blocker's interrupt method should be invoked
             * after setting this thread's interrupt status.
             */
            private volatile Interruptible blocker;
            private Object blockerLock = new Object();

            /* Set the blocker field; invoked via sun.misc.SharedSecrets from java.nio code
             */
            void blockedOn(Interruptible b) {
                synchronized (blockerLock) {
                    blocker = b;
                }
            }

            /**
             * The minimum priority that a thread can have. 
             */
            public final static int MIN_PRIORITY = 1;

            /**
             * The default priority that is assigned to a thread. 
             */
            public final static int NORM_PRIORITY = 5;

            /**
             * The maximum priority that a thread can have. 
             */
            public final static int MAX_PRIORITY = 10;

            /* If stop was called before start */
            private boolean stopBeforeStart;

            /* Remembered Throwable from stop before start */
            private Throwable throwableFromStop;

            /**
             * Returns a reference to the currently executing thread object.
             *
             * @return  the currently executing thread.
             */
            public static native Thread currentThread();

            /**
             * Causes the currently executing thread object to temporarily pause 
             * and allow other threads to execute. 
             */
            public static native void yield();

            /**
             * Causes the currently executing thread to sleep (temporarily cease
             * execution) for the specified number of milliseconds, subject to
             * the precision and accuracy of system timers and schedulers. The thread
             * does not lose ownership of any monitors.
             *
             * @param  millis
             *         the length of time to sleep in milliseconds
             *
             * @throws  IllegalArgumentException
             *          if the value of {@code millis} is negative
             *
             * @throws  InterruptedException
             *          if any thread has interrupted the current thread. The
             *          <i>interrupted status</i> of the current thread is
             *          cleared when this exception is thrown.
             */
            public static native void sleep(long millis)
                    throws InterruptedException;

            /**
             * Causes the currently executing thread to sleep (temporarily cease 
             * execution) for the specified number of milliseconds plus the specified 
             * number of nanoseconds, subject to the precision and accuracy of system
             * timers and schedulers. The thread does not lose ownership of any
             * monitors.
             *
             * @param  millis
             *         the length of time to sleep in milliseconds
             *
             * @param  nanos
             *         {@code 0-999999} additional nanoseconds to sleep
             *
             * @throws  IllegalArgumentException  
             *          if the value of {@code millis} is negative, or the value of 
             *          {@code nanos} is not in the range {@code 0-999999}
             *
             * @throws  InterruptedException 
             *          if any thread has interrupted the current thread. The 
             *          <i>interrupted status</i> of the current thread is 
             *          cleared when this exception is thrown.
             */
            public static void sleep(long millis, int nanos)
                    throws InterruptedException {
                if (millis < 0) {
                    throw new IllegalArgumentException(
                            "timeout value is negative");
                }

                if (nanos < 0 || nanos > 999999) {
                    throw new IllegalArgumentException(
                            "nanosecond timeout value out of range");
                }

                if (nanos >= 500000 || (nanos != 0 && millis == 0)) {
                    millis++;
                }

                sleep(millis);
            }

            /**
             * Initializes a Thread.
             *
             * @param g the Thread group
             * @param target the object whose run() method gets called
             * @param name the name of the new Thread
             * @param stackSize the desired stack size for the new thread, or
             *        zero to indicate that this parameter is to be ignored.
             */
            private void init(ThreadGroup g, Runnable target, String name,
                    long stackSize) {
                Thread parent = currentThread();
                SecurityManager security = System.getSecurityManager();
                if (g == null) {
                    /* Determine if it's an applet or not */

                    /* If there is a security manager, ask the security manager
                       what to do. */
                    if (security != null) {
                        g = security.getThreadGroup();
                    }

                    /* If the security doesn't have a strong opinion of the matter
                       use the parent thread group. */
                    if (g == null) {
                        g = parent.getThreadGroup();
                    }
                }

                /* checkAccess regardless of whether or not threadgroup is
                       explicitly passed in. */
                g.checkAccess();

                /*
                 * Do we have the required permissions?
                 */
                if (security != null) {
                    if (isCCLOverridden(getClass())) {
                        security
                                .checkPermission(SUBCLASS_IMPLEMENTATION_PERMISSION);
                    }
                }

                g.addUnstarted();

                this .group = g;
                this .daemon = parent.isDaemon();
                this .priority = parent.getPriority();
                this .name = name.toCharArray();
                if (security == null || isCCLOverridden(parent.getClass()))
                    this .contextClassLoader = parent.getContextClassLoader();
                else
                    this .contextClassLoader = parent.contextClassLoader;
                this .inheritedAccessControlContext = AccessController
                        .getContext();
                this .target = target;
                setPriority(priority);
                if (parent.inheritableThreadLocals != null)
                    this .inheritableThreadLocals = ThreadLocal
                            .createInheritedMap(parent.inheritableThreadLocals);
                /* Stash the specified stack size in case the VM cares */
                this .stackSize = stackSize;

                /* Set thread ID */
                tid = nextThreadID();
            }

            /**
             * Allocates a new <code>Thread</code> object. This constructor has 
             * the same effect as <code>Thread(null, null,</code>
             * <i>gname</i><code>)</code>, where <b><i>gname</i></b> is 
             * a newly generated name. Automatically generated names are of the 
             * form <code>"Thread-"+</code><i>n</i>, where <i>n</i> is an integer. 
             *
             * @see     #Thread(ThreadGroup, Runnable, String)
             */
            public Thread() {
                init(null, null, "Thread-" + nextThreadNum(), 0);
            }

            /**
             * Allocates a new <code>Thread</code> object. This constructor has 
             * the same effect as <code>Thread(null, target,</code>
             * <i>gname</i><code>)</code>, where <i>gname</i> is 
             * a newly generated name. Automatically generated names are of the 
             * form <code>"Thread-"+</code><i>n</i>, where <i>n</i> is an integer. 
             *
             * @param   target   the object whose <code>run</code> method is called.
             * @see     #Thread(ThreadGroup, Runnable, String)
             */
            public Thread(Runnable target) {
                init(null, target, "Thread-" + nextThreadNum(), 0);
            }

            /**
             * Allocates a new <code>Thread</code> object. This constructor has 
             * the same effect as <code>Thread(group, target,</code>
             * <i>gname</i><code>)</code>, where <i>gname</i> is 
             * a newly generated name. Automatically generated names are of the 
             * form <code>"Thread-"+</code><i>n</i>, where <i>n</i> is an integer. 
             *
             * @param      group    the thread group.
             * @param      target   the object whose <code>run</code> method is called.
             * @exception  SecurityException  if the current thread cannot create a
             *             thread in the specified thread group.
             * @see        #Thread(ThreadGroup, Runnable, String)
             */
            public Thread(ThreadGroup group, Runnable target) {
                init(group, target, "Thread-" + nextThreadNum(), 0);
            }

            /**
             * Allocates a new <code>Thread</code> object. This constructor has 
             * the same effect as <code>Thread(null, null, name)</code>. 
             *
             * @param   name   the name of the new thread.
             * @see     #Thread(ThreadGroup, Runnable, String)
             */
            public Thread(String name) {
                init(null, null, name, 0);
            }

            /**
             * Allocates a new <code>Thread</code> object. This constructor has 
             * the same effect as <code>Thread(group, null, name)</code> 
             *
             * @param      group   the thread group.
             * @param      name    the name of the new thread.
             * @exception  SecurityException  if the current thread cannot create a
             *               thread in the specified thread group.
             * @see        #Thread(ThreadGroup, Runnable, String)
             */
            public Thread(ThreadGroup group, String name) {
                init(group, null, name, 0);
            }

            /**
             * Allocates a new <code>Thread</code> object. This constructor has 
             * the same effect as <code>Thread(null, target, name)</code>. 
             *
             * @param   target   the object whose <code>run</code> method is called.
             * @param   name     the name of the new thread.
             * @see     #Thread(ThreadGroup, Runnable, String)
             */
            public Thread(Runnable target, String name) {
                init(null, target, name, 0);
            }

            /**
             * Allocates a new <code>Thread</code> object so that it has 
             * <code>target</code> as its run object, has the specified 
             * <code>name</code> as its name, and belongs to the thread group 
             * referred to by <code>group</code>.
             * <p>
             * If <code>group</code> is <code>null</code> and there is a 
             * security manager, the group is determined by the security manager's 
             * <code>getThreadGroup</code> method. If <code>group</code> is 
             * <code>null</code> and there is not a security manager, or the
             * security manager's <code>getThreadGroup</code> method returns 
             * <code>null</code>, the group is set to be the same ThreadGroup 
             * as the thread that is creating the new thread.
             * 
             * <p>If there is a security manager, its <code>checkAccess</code> 
             * method is called with the ThreadGroup as its argument.
             * <p>In addition, its <code>checkPermission</code>
             * method is called with the
             * <code>RuntimePermission("enableContextClassLoaderOverride")</code>
             * permission when invoked directly or indirectly by the constructor
             * of a subclass which overrides the <code>getContextClassLoader</code>
             * or <code>setContextClassLoader</code> methods.
             * This may result in a SecurityException.

             * <p>
             * If the <code>target</code> argument is not <code>null</code>, the 
             * <code>run</code> method of the <code>target</code> is called when 
             * this thread is started. If the target argument is 
             * <code>null</code>, this thread's <code>run</code> method is called 
             * when this thread is started. 
             * <p>
             * The priority of the newly created thread is set equal to the 
             * priority of the thread creating it, that is, the currently running 
             * thread. The method <code>setPriority</code> may be used to 
             * change the priority to a new value. 
             * <p>
             * The newly created thread is initially marked as being a daemon 
             * thread if and only if the thread creating it is currently marked 
             * as a daemon thread. The method <code>setDaemon </code> may be used 
             * to change whether or not a thread is a daemon. 
             *
             * @param      group     the thread group.
             * @param      target   the object whose <code>run</code> method is called.
             * @param      name     the name of the new thread.
             * @exception  SecurityException  if the current thread cannot create a
             *               thread in the specified thread group or cannot
             *               override the context class loader methods.
             * @see        Runnable#run()
             * @see        #run()
             * @see        #setDaemon(boolean)
             * @see        #setPriority(int)
             * @see        ThreadGroup#checkAccess()
             * @see        SecurityManager#checkAccess
             */
            public Thread(ThreadGroup group, Runnable target, String name) {
                init(group, target, name, 0);
            }

            /**
             * Allocates a new <code>Thread</code> object so that it has
             * <code>target</code> as its run object, has the specified
             * <code>name</code> as its name, belongs to the thread group referred to
             * by <code>group</code>, and has the specified <i>stack size</i>.
             *
             * <p>This constructor is identical to {@link
             * #Thread(ThreadGroup,Runnable,String)} with the exception of the fact
             * that it allows the thread stack size to be specified.  The stack size
             * is the approximate number of bytes of address space that the virtual
             * machine is to allocate for this thread's stack.  <b>The effect of the
             * <tt>stackSize</tt> parameter, if any, is highly platform dependent.</b>
             *
             * <p>On some platforms, specifying a higher value for the
             * <tt>stackSize</tt> parameter may allow a thread to achieve greater
             * recursion depth before throwing a {@link StackOverflowError}.
             * Similarly, specifying a lower value may allow a greater number of
             * threads to exist concurrently without throwing an {@link
             * OutOfMemoryError} (or other internal error).  The details of
             * the relationship between the value of the <tt>stackSize</tt> parameter
             * and the maximum recursion depth and concurrency level are
             * platform-dependent.  <b>On some platforms, the value of the
             * <tt>stackSize</tt> parameter may have no effect whatsoever.</b>
             * 
             * <p>The virtual machine is free to treat the <tt>stackSize</tt>
             * parameter as a suggestion.  If the specified value is unreasonably low
             * for the platform, the virtual machine may instead use some
             * platform-specific minimum value; if the specified value is unreasonably
             * high, the virtual machine may instead use some platform-specific
             * maximum.  Likewise, the virtual machine is free to round the specified
             * value up or down as it sees fit (or to ignore it completely).
             *
             * <p>Specifying a value of zero for the <tt>stackSize</tt> parameter will
             * cause this constructor to behave exactly like the
             * <tt>Thread(ThreadGroup, Runnable, String)</tt> constructor.
             *
             * <p><i>Due to the platform-dependent nature of the behavior of this
             * constructor, extreme care should be exercised in its use.
             * The thread stack size necessary to perform a given computation will
             * likely vary from one JRE implementation to another.  In light of this
             * variation, careful tuning of the stack size parameter may be required,
             * and the tuning may need to be repeated for each JRE implementation on
             * which an application is to run.</i>
             *
             * <p>Implementation note: Java platform implementers are encouraged to
             * document their implementation's behavior with respect to the
             * <tt>stackSize parameter</tt>.
             *
             * @param      group    the thread group.
             * @param      target   the object whose <code>run</code> method is called.
             * @param      name     the name of the new thread.
             * @param      stackSize the desired stack size for the new thread, or
             *             zero to indicate that this parameter is to be ignored.
             * @exception  SecurityException  if the current thread cannot create a
             *               thread in the specified thread group.
             * @since 1.4
             */
            public Thread(ThreadGroup group, Runnable target, String name,
                    long stackSize) {
                init(group, target, name, stackSize);
            }

            /**
             * Causes this thread to begin execution; the Java Virtual Machine 
             * calls the <code>run</code> method of this thread. 
             * <p>
             * The result is that two threads are running concurrently: the 
             * current thread (which returns from the call to the 
             * <code>start</code> method) and the other thread (which executes its 
             * <code>run</code> method). 
             * <p>
             * It is never legal to start a thread more than once.
             * In particular, a thread may not be restarted once it has completed
             * execution.
             *
             * @exception  IllegalThreadStateException  if the thread was already
             *               started.
             * @see        #run()
             * @see        #stop()
             */
            public synchronized void start() {
                /**
                 * This method is not invoked for the main method thread or "system"
                 * group threads created/set up by the VM. Any new functionality added 
                 * to this method in the future may have to also be added to the VM.
                 *
                 * A zero status value corresponds to state "NEW".
                 */
                if (threadStatus != 0)
                    throw new IllegalThreadStateException();
                group.add(this );
                start0();
                if (stopBeforeStart) {
                    stop0(throwableFromStop);
                }
            }

            private native void start0();

            /**
             * If this thread was constructed using a separate 
             * <code>Runnable</code> run object, then that 
             * <code>Runnable</code> object's <code>run</code> method is called; 
             * otherwise, this method does nothing and returns. 
             * <p>
             * Subclasses of <code>Thread</code> should override this method. 
             *
             * @see     #start()
             * @see     #stop()
             * @see     #Thread(ThreadGroup, Runnable, String)
             */
            public void run() {
                if (target != null) {
                    target.run();
                }
            }

            /**
             * This method is called by the system to give a Thread
             * a chance to clean up before it actually exits.
             */
            private void exit() {
                if (group != null) {
                    group.remove(this );
                    group = null;
                }
                /* Aggressively null out all reference fields: see bug 4006245 */
                target = null;
                /* Speed the release of some of these resources */
                threadLocals = null;
                inheritableThreadLocals = null;
                inheritedAccessControlContext = null;
                blocker = null;
                uncaughtExceptionHandler = null;
            }

            /** 
             * Forces the thread to stop executing.
             * <p>
             * If there is a security manager installed, its <code>checkAccess</code>
             * method is called with <code>this</code> 
             * as its argument. This may result in a 
             * <code>SecurityException</code> being raised (in the current thread). 
             * <p>
             * If this thread is different from the current thread (that is, the current
             * thread is trying to stop a thread other than itself), the
             * security manager's <code>checkPermission</code> method (with a
             * <code>RuntimePermission("stopThread")</code> argument) is called in
             * addition.
             * Again, this may result in throwing a 
             * <code>SecurityException</code> (in the current thread). 
             * <p>
             * The thread represented by this thread is forced to stop whatever 
             * it is doing abnormally and to throw a newly created 
             * <code>ThreadDeath</code> object as an exception. 
             * <p>
             * It is permitted to stop a thread that has not yet been started. 
             * If the thread is eventually started, it immediately terminates. 
             * <p>
             * An application should not normally try to catch 
             * <code>ThreadDeath</code> unless it must do some extraordinary 
             * cleanup operation (note that the throwing of 
             * <code>ThreadDeath</code> causes <code>finally</code> clauses of 
             * <code>try</code> statements to be executed before the thread 
             * officially dies).  If a <code>catch</code> clause catches a 
             * <code>ThreadDeath</code> object, it is important to rethrow the 
             * object so that the thread actually dies. 
             * <p>
             * The top-level error handler that reacts to otherwise uncaught 
             * exceptions does not print out a message or otherwise notify the 
             * application if the uncaught exception is an instance of 
             * <code>ThreadDeath</code>. 
             *
             * @exception  SecurityException  if the current thread cannot 
             *               modify this thread.
             * @see        #interrupt()
             * @see        #checkAccess()
             * @see        #run()
             * @see        #start()
             * @see        ThreadDeath
             * @see        ThreadGroup#uncaughtException(Thread,Throwable)
             * @see        SecurityManager#checkAccess(Thread)
             * @see        SecurityManager#checkPermission
             * @deprecated This method is inherently unsafe.  Stopping a thread with
             *	     Thread.stop causes it to unlock all of the monitors that it
             *	     has locked (as a natural consequence of the unchecked
             *	     <code>ThreadDeath</code> exception propagating up the stack).  If
             *       any of the objects previously protected by these monitors were in
             *       an inconsistent state, the damaged objects become visible to
             *       other threads, potentially resulting in arbitrary behavior.  Many
             *       uses of <code>stop</code> should be replaced by code that simply
             *       modifies some variable to indicate that the target thread should
             *       stop running.  The target thread should check this variable  
             *       regularly, and return from its run method in an orderly fashion
             *       if the variable indicates that it is to stop running.  If the
             *       target thread waits for long periods (on a condition variable,
             *       for example), the <code>interrupt</code> method should be used to
             *       interrupt the wait. 
             *       For more information, see 
             *       <a href="{@docRoot}/../technotes/guides/concurrency/threadPrimitiveDeprecation.html">Why 
             *       are Thread.stop, Thread.suspend and Thread.resume Deprecated?</a>.
             */
            @Deprecated
            public final void stop() {
                // If the thread is already dead, return.
                // A zero status value corresponds to "NEW".
                if ((threadStatus != 0) && !isAlive()) {
                    return;
                }
                stop1(new ThreadDeath());
            }

            /**
             * Forces the thread to stop executing.
             * <p>
             * If there is a security manager installed, the <code>checkAccess</code>
             * method of this thread is called, which may result in a 
             * <code>SecurityException</code> being raised (in the current thread). 
             * <p>
             * If this thread is different from the current thread (that is, the current
             * thread is trying to stop a thread other than itself) or
             * <code>obj</code> is not an instance of <code>ThreadDeath</code>, the
             * security manager's <code>checkPermission</code> method (with the
             * <code>RuntimePermission("stopThread")</code> argument) is called in
             * addition.
             * Again, this may result in throwing a 
             * <code>SecurityException</code> (in the current thread). 
             * <p>
             * If the argument <code>obj</code> is null, a 
             * <code>NullPointerException</code> is thrown (in the current thread). 
             * <p>
             * The thread represented by this thread is forced to stop 
             * whatever it is doing abnormally and to throw the 
             * <code>Throwable</code> object <code>obj</code> as an exception. This 
             * is an unusual action to take; normally, the <code>stop</code> method 
             * that takes no arguments should be used. 
             * <p>
             * It is permitted to stop a thread that has not yet been started. 
             * If the thread is eventually started, it immediately terminates. 
             *
             * @param      obj   the Throwable object to be thrown.
             * @exception  SecurityException  if the current thread cannot modify
             *               this thread.
             * @throws     NullPointerException if obj is <tt>null</tt>.
             * @see        #interrupt()
             * @see        #checkAccess()
             * @see        #run()
             * @see        #start()
             * @see        #stop()
             * @see        SecurityManager#checkAccess(Thread)
             * @see        SecurityManager#checkPermission
             * @deprecated This method is inherently unsafe.  See {@link #stop()}
             *        for details.  An additional danger of this
             *        method is that it may be used to generate exceptions that the
             *        target thread is unprepared to handle (including checked
             *        exceptions that the thread could not possibly throw, were it
             *        not for this method).
             *        For more information, see 
             *        <a href="{@docRoot}/../technotes/guides/concurrency/threadPrimitiveDeprecation.html">Why 
             *        are Thread.stop, Thread.suspend and Thread.resume Deprecated?</a>.
             */
            @Deprecated
            public final synchronized void stop(Throwable obj) {
                stop1(obj);
            }

            /**
             * Common impl for stop() and stop(Throwable).
             */
            private final synchronized void stop1(Throwable th) {
                SecurityManager security = System.getSecurityManager();
                if (security != null) {
                    checkAccess();
                    if ((this  != Thread.currentThread())
                            || (!(th instanceof  ThreadDeath))) {
                        security
                                .checkPermission(SecurityConstants.STOP_THREAD_PERMISSION);
                    }
                }
                // A zero status value corresponds to "NEW"
                if (threadStatus != 0) {
                    resume(); // Wake up thread if it was suspended; no-op otherwise
                    stop0(th);
                } else {

                    // Must do the null arg check that the VM would do with stop0
                    if (th == null) {
                        throw new NullPointerException();
                    }

                    // Remember this stop attempt for if/when start is used
                    stopBeforeStart = true;
                    throwableFromStop = th;
                }
            }

            /**
             * Interrupts this thread.
             * 
             * <p> Unless the current thread is interrupting itself, which is
             * always permitted, the {@link #checkAccess() checkAccess} method
             * of this thread is invoked, which may cause a {@link
             * SecurityException} to be thrown.
             *
             * <p> If this thread is blocked in an invocation of the {@link
             * Object#wait() wait()}, {@link Object#wait(long) wait(long)}, or {@link
             * Object#wait(long, int) wait(long, int)} methods of the {@link Object}
             * class, or of the {@link #join()}, {@link #join(long)}, {@link
             * #join(long, int)}, {@link #sleep(long)}, or {@link #sleep(long, int)},
             * methods of this class, then its interrupt status will be cleared and it
             * will receive an {@link InterruptedException}.
             *
             * <p> If this thread is blocked in an I/O operation upon an {@link
             * java.nio.channels.InterruptibleChannel </code>interruptible
             * channel<code>} then the channel will be closed, the thread's interrupt
             * status will be set, and the thread will receive a {@link
             * java.nio.channels.ClosedByInterruptException}.
             *
             * <p> If this thread is blocked in a {@link java.nio.channels.Selector}
             * then the thread's interrupt status will be set and it will return
             * immediately from the selection operation, possibly with a non-zero
             * value, just as if the selector's {@link
             * java.nio.channels.Selector#wakeup wakeup} method were invoked.
             *
             * <p> If none of the previous conditions hold then this thread's interrupt
             * status will be set. </p>
             *
             * <p> Interrupting a thread that is not alive need not have any effect.
             * 
             * @throws  SecurityException
             *          if the current thread cannot modify this thread
             *
             * @revised 6.0
             * @spec JSR-51
             */
            public void interrupt() {
                if (this  != Thread.currentThread())
                    checkAccess();

                synchronized (blockerLock) {
                    Interruptible b = blocker;
                    if (b != null) {
                        interrupt0(); // Just to set the interrupt flag
                        b.interrupt();
                        return;
                    }
                }
                interrupt0();
            }

            /**
             * Tests whether the current thread has been interrupted.  The
             * <i>interrupted status</i> of the thread is cleared by this method.  In
             * other words, if this method were to be called twice in succession, the
             * second call would return false (unless the current thread were
             * interrupted again, after the first call had cleared its interrupted
             * status and before the second call had examined it).
             *
             * <p>A thread interruption ignored because a thread was not alive 
             * at the time of the interrupt will be reflected by this method 
             * returning false.
             *
             * @return  <code>true</code> if the current thread has been interrupted;
             *          <code>false</code> otherwise.
             * @see #isInterrupted()
             * @revised 6.0
             */
            public static boolean interrupted() {
                return currentThread().isInterrupted(true);
            }

            /**
             * Tests whether this thread has been interrupted.  The <i>interrupted
             * status</i> of the thread is unaffected by this method.
             *
             * <p>A thread interruption ignored because a thread was not alive 
             * at the time of the interrupt will be reflected by this method 
             * returning false.
             *
             * @return  <code>true</code> if this thread has been interrupted;
             *          <code>false</code> otherwise.
             * @see     #interrupted()
             * @revised 6.0
             */
            public boolean isInterrupted() {
                return isInterrupted(false);
            }

            /**
             * Tests if some Thread has been interrupted.  The interrupted state
             * is reset or not based on the value of ClearInterrupted that is
             * passed.
             */
            private native boolean isInterrupted(boolean ClearInterrupted);

            /**
             * Throws {@link NoSuchMethodError}.
             *
             * @deprecated This method was originally designed to destroy this
             *     thread without any cleanup. Any monitors it held would have
             *     remained locked. However, the method was never implemented.
             *     If if were to be implemented, it would be deadlock-prone in
             *     much the manner of {@link #suspend}. If the target thread held
             *     a lock protecting a critical system resource when it was
             *     destroyed, no thread could ever access this resource again.
             *     If another thread ever attempted to lock this resource, deadlock
             *     would result. Such deadlocks typically manifest themselves as
             *     "frozen" processes. For more information, see
             *     <a href="{@docRoot}/../technotes/guides/concurrency/threadPrimitiveDeprecation.html">
             *     Why are Thread.stop, Thread.suspend and Thread.resume Deprecated?</a>.
             * @throws NoSuchMethodError always
             */
            @Deprecated
            public void destroy() {
                throw new NoSuchMethodError();
            }

            /**
             * Tests if this thread is alive. A thread is alive if it has 
             * been started and has not yet died. 
             *
             * @return  <code>true</code> if this thread is alive;
             *          <code>false</code> otherwise.
             */
            public final native boolean isAlive();

            /**
             * Suspends this thread.
             * <p>
             * First, the <code>checkAccess</code> method of this thread is called 
             * with no arguments. This may result in throwing a 
             * <code>SecurityException </code>(in the current thread). 
             * <p>
             * If the thread is alive, it is suspended and makes no further 
             * progress unless and until it is resumed. 
             *
             * @exception  SecurityException  if the current thread cannot modify
             *               this thread.
             * @see #checkAccess
             * @deprecated   This method has been deprecated, as it is
             *   inherently deadlock-prone.  If the target thread holds a lock on the
             *   monitor protecting a critical system resource when it is suspended, no
             *   thread can access this resource until the target thread is resumed. If
             *   the thread that would resume the target thread attempts to lock this
             *   monitor prior to calling <code>resume</code>, deadlock results.  Such
             *   deadlocks typically manifest themselves as "frozen" processes.
             *   For more information, see 
             *   <a href="{@docRoot}/../technotes/guides/concurrency/threadPrimitiveDeprecation.html">Why 
             *   are Thread.stop, Thread.suspend and Thread.resume Deprecated?</a>.
             */
            @Deprecated
            public final void suspend() {
                checkAccess();
                suspend0();
            }

            /**
             * Resumes a suspended thread.
             * <p>
             * First, the <code>checkAccess</code> method of this thread is called 
             * with no arguments. This may result in throwing a 
             * <code>SecurityException</code> (in the current thread). 
             * <p>
             * If the thread is alive but suspended, it is resumed and is 
             * permitted to make progress in its execution. 
             *
             * @exception  SecurityException  if the current thread cannot modify this
             *               thread.
             * @see        #checkAccess
             * @see        #suspend()
             * @deprecated This method exists solely for use with {@link #suspend},
             *     which has been deprecated because it is deadlock-prone.
             *     For more information, see 
             *     <a href="{@docRoot}/../technotes/guides/concurrency/threadPrimitiveDeprecation.html">Why 
             *     are Thread.stop, Thread.suspend and Thread.resume Deprecated?</a>.
             */
            @Deprecated
            public final void resume() {
                checkAccess();
                resume0();
            }

            /**
             * Changes the priority of this thread. 
             * <p>
             * First the <code>checkAccess</code> method of this thread is called 
             * with no arguments. This may result in throwing a 
             * <code>SecurityException</code>. 
             * <p>
             * Otherwise, the priority of this thread is set to the smaller of 
             * the specified <code>newPriority</code> and the maximum permitted 
             * priority of the thread's thread group. 
             *
             * @param newPriority priority to set this thread to
             * @exception  IllegalArgumentException  If the priority is not in the
             *               range <code>MIN_PRIORITY</code> to
             *               <code>MAX_PRIORITY</code>.
             * @exception  SecurityException  if the current thread cannot modify
             *               this thread.
             * @see        #getPriority
             * @see        #checkAccess()
             * @see        #getThreadGroup()
             * @see        #MAX_PRIORITY
             * @see        #MIN_PRIORITY
             * @see        ThreadGroup#getMaxPriority()
             */
            public final void setPriority(int newPriority) {
                ThreadGroup g;
                checkAccess();
                if (newPriority > MAX_PRIORITY || newPriority < MIN_PRIORITY) {
                    throw new IllegalArgumentException();
                }
                if ((g = getThreadGroup()) != null) {
                    if (newPriority > g.getMaxPriority()) {
                        newPriority = g.getMaxPriority();
                    }
                    setPriority0(priority = newPriority);
                }
            }

            /**
             * Returns this thread's priority.
             *
             * @return  this thread's priority.
             * @see     #setPriority
             */
            public final int getPriority() {
                return priority;
            }

            /**
             * Changes the name of this thread to be equal to the argument 
             * <code>name</code>. 
             * <p>
             * First the <code>checkAccess</code> method of this thread is called 
             * with no arguments. This may result in throwing a 
             * <code>SecurityException</code>. 
             *
             * @param      name   the new name for this thread.
             * @exception  SecurityException  if the current thread cannot modify this
             *               thread.
             * @see        #getName
             * @see        #checkAccess()
             */
            public final void setName(String name) {
                checkAccess();
                this .name = name.toCharArray();
            }

            /**
             * Returns this thread's name.
             *
             * @return  this thread's name.
             * @see     #setName(String)
             */
            public final String getName() {
                return String.valueOf(name);
            }

            /**
             * Returns the thread group to which this thread belongs. 
             * This method returns null if this thread has died
             * (been stopped).
             *
             * @return  this thread's thread group.
             */
            public final ThreadGroup getThreadGroup() {
                return group;
            }

            /**
             * Returns the number of active threads in the current thread's thread
             * group.
             *
             * @return  the number of active threads in the current thread's thread
             *          group.
             */
            public static int activeCount() {
                return currentThread().getThreadGroup().activeCount();
            }

            /**
             * Copies into the specified array every active thread in 
             * the current thread's thread group and its subgroups. This method simply 
             * calls the <code>enumerate</code> method of the current thread's thread 
             * group with the array argument. 
             * <p>
             * First, if there is a security manager, that <code>enumerate</code>
             * method calls the security
             * manager's <code>checkAccess</code> method 
             * with the thread group as its argument. This may result 
             * in throwing a <code>SecurityException</code>. 
             *
             * @param tarray an array of Thread objects to copy to
             * @return  the number of threads put into the array
             * @exception  SecurityException  if a security manager exists and its  
             *             <code>checkAccess</code> method doesn't allow the operation.
             * @see     ThreadGroup#enumerate(Thread[])
             * @see     SecurityManager#checkAccess(ThreadGroup)
             */
            public static int enumerate(Thread tarray[]) {
                return currentThread().getThreadGroup().enumerate(tarray);
            }

            /**
             * Counts the number of stack frames in this thread. The thread must 
             * be suspended. 
             *
             * @return     the number of stack frames in this thread.
             * @exception  IllegalThreadStateException  if this thread is not
             *             suspended.
             * @deprecated The definition of this call depends on {@link #suspend},
             *		   which is deprecated.  Further, the results of this call
             *		   were never well-defined.
             */
            @Deprecated
            public native int countStackFrames();

            /**
             * Waits at most {@code millis} milliseconds for this thread to 
             * die. A timeout of {@code 0} means to wait forever. 
             *
             * <p> This implementation uses a loop of {@code this.wait} calls
             * conditioned on {@code this.isAlive}. As a thread terminates the
             * {@code this.notifyAll} method is invoked. It is recommended that
             * applications not use {@code wait}, {@code notify}, or
             * {@code notifyAll} on {@code Thread} instances.
             *
             * @param  millis
             *         the time to wait in milliseconds
             *
             * @throws  IllegalArgumentException
             *          if the value of {@code millis} is negative
             *
             * @throws  InterruptedException
             *          if any thread has interrupted the current thread. The
             *          <i>interrupted status</i> of the current thread is
             *          cleared when this exception is thrown.
             */
            public final synchronized void join(long millis)
                    throws InterruptedException {
                long base = System.currentTimeMillis();
                long now = 0;

                if (millis < 0) {
                    throw new IllegalArgumentException(
                            "timeout value is negative");
                }

                if (millis == 0) {
                    while (isAlive()) {
                        wait(0);
                    }
                } else {
                    while (isAlive()) {
                        long delay = millis - now;
                        if (delay <= 0) {
                            break;
                        }
                        wait(delay);
                        now = System.currentTimeMillis() - base;
                    }
                }
            }

            /**
             * Waits at most {@code millis} milliseconds plus
             * {@code nanos} nanoseconds for this thread to die.
             *
             * <p> This implementation uses a loop of {@code this.wait} calls
             * conditioned on {@code this.isAlive}. As a thread terminates the
             * {@code this.notifyAll} method is invoked. It is recommended that
             * applications not use {@code wait}, {@code notify}, or
             * {@code notifyAll} on {@code Thread} instances.
             *
             * @param  millis
             *         the time to wait in milliseconds
             *
             * @param  nanos
             *         {@code 0-999999} additional nanoseconds to wait
             *
             * @throws  IllegalArgumentException
             *          if the value of {@code millis} is negative, or the value
             *          of {@code nanos} is not in the range {@code 0-999999}
             *
             * @throws  InterruptedException
             *          if any thread has interrupted the current thread. The
             *          <i>interrupted status</i> of the current thread is
             *          cleared when this exception is thrown.
             */
            public final synchronized void join(long millis, int nanos)
                    throws InterruptedException {

                if (millis < 0) {
                    throw new IllegalArgumentException(
                            "timeout value is negative");
                }

                if (nanos < 0 || nanos > 999999) {
                    throw new IllegalArgumentException(
                            "nanosecond timeout value out of range");
                }

                if (nanos >= 500000 || (nanos != 0 && millis == 0)) {
                    millis++;
                }

                join(millis);
            }

            /**
             * Waits for this thread to die. 
             *
             * <p> An invocation of this method behaves in exactly the same
             * way as the invocation
             *
             * <blockquote>
             * {@linkplain #join(long) join}{@code (0)}
             * </blockquote>
             *
             * @throws  InterruptedException
             *          if any thread has interrupted the current thread. The
             *          <i>interrupted status</i> of the current thread is
             *          cleared when this exception is thrown.
             */
            public final void join() throws InterruptedException {
                join(0);
            }

            /**
             * Prints a stack trace of the current thread to the standard error stream.
             * This method is used only for debugging. 
             *
             * @see     Throwable#printStackTrace()
             */
            public static void dumpStack() {
                new Exception("Stack trace").printStackTrace();
            }

            /**
             * Marks this thread as either a {@linkplain #isDaemon daemon} thread
             * or a user thread. The Java Virtual Machine exits when the only
             * threads running are all daemon threads.
             *
             * <p> This method must be invoked before the thread is started.
             *
             * @param  on
             *         if {@code true}, marks this thread as a daemon thread
             *
             * @throws  IllegalThreadStateException
             *          if this thread is {@linkplain #isAlive alive}
             *
             * @throws  SecurityException
             *          if {@link #checkAccess} determines that the current
             *          thread cannot modify this thread
             */
            public final void setDaemon(boolean on) {
                checkAccess();
                if (isAlive()) {
                    throw new IllegalThreadStateException();
                }
                daemon = on;
            }

            /**
             * Tests if this thread is a daemon thread.
             *
             * @return  <code>true</code> if this thread is a daemon thread;
             *          <code>false</code> otherwise.
             * @see     #setDaemon(boolean)
             */
            public final boolean isDaemon() {
                return daemon;
            }

            /**
             * Determines if the currently running thread has permission to 
             * modify this thread. 
             * <p>
             * If there is a security manager, its <code>checkAccess</code> method 
             * is called with this thread as its argument. This may result in 
             * throwing a <code>SecurityException</code>. 
             *
             * @exception  SecurityException  if the current thread is not allowed to
             *               access this thread.
             * @see        SecurityManager#checkAccess(Thread)
             */
            public final void checkAccess() {
                SecurityManager security = System.getSecurityManager();
                if (security != null) {
                    security.checkAccess(this );
                }
            }

            /**
             * Returns a string representation of this thread, including the 
             * thread's name, priority, and thread group.
             *
             * @return  a string representation of this thread.
             */
            public String toString() {
                ThreadGroup group = getThreadGroup();
                if (group != null) {
                    return "Thread[" + getName() + "," + getPriority() + ","
                            + group.getName() + "]";
                } else {
                    return "Thread[" + getName() + "," + getPriority() + ","
                            + "" + "]";
                }
            }

            /**    
             * Returns the context ClassLoader for this Thread. The context
             * ClassLoader is provided by the creator of the thread for use
             * by code running in this thread when loading classes and resources.
             * If not set, the default is the ClassLoader context of the parent
             * Thread. The context ClassLoader of the primordial thread is
             * typically set to the class loader used to load the application.
             *
             * <p>First, if there is a security manager, and the caller's class
             * loader is not null and the caller's class loader is not the same as or
             * an ancestor of the context class loader for the thread whose
             * context class loader is being requested, then the security manager's
             * <code>checkPermission</code> 
             * method is called with a 
             * <code>RuntimePermission("getClassLoader")</code> permission
             *  to see if it's ok to get the context ClassLoader.. 
             *
             * @return the context ClassLoader for this Thread
             *
             * @throws SecurityException
             *        if a security manager exists and its 
             *        <code>checkPermission</code> method doesn't allow 
             *        getting the context ClassLoader.
             * @see #setContextClassLoader
             * @see SecurityManager#checkPermission
             * @see RuntimePermission
             * 
             * @since 1.2
             */
            public ClassLoader getContextClassLoader() {
                if (contextClassLoader == null)
                    return null;
                SecurityManager sm = System.getSecurityManager();
                if (sm != null) {
                    ClassLoader ccl = ClassLoader.getCallerClassLoader();
                    if (ccl != null && ccl != contextClassLoader
                            && !contextClassLoader.isAncestor(ccl)) {
                        sm
                                .checkPermission(SecurityConstants.GET_CLASSLOADER_PERMISSION);
                    }
                }
                return contextClassLoader;
            }

            /**   
             * Sets the context ClassLoader for this Thread. The context
             * ClassLoader can be set when a thread is created, and allows
             * the creator of the thread to provide the appropriate class loader
             * to code running in the thread when loading classes and resources.
             *
             * <p>First, if there is a security manager, its <code>checkPermission</code> 
             * method is called with a 
             * <code>RuntimePermission("setContextClassLoader")</code> permission
             *  to see if it's ok to set the context ClassLoader.. 
             *
             * @param cl the context ClassLoader for this Thread
             * 
             * @exception  SecurityException  if the current thread cannot set the 
             * context ClassLoader.
             * @see #getContextClassLoader
             * @see SecurityManager#checkPermission
             * @see RuntimePermission
             * 
             * @since 1.2 
             */
            public void setContextClassLoader(ClassLoader cl) {
                SecurityManager sm = System.getSecurityManager();
                if (sm != null) {
                    sm.checkPermission(new RuntimePermission(
                            "setContextClassLoader"));
                }
                contextClassLoader = cl;
            }

            /**
             * Returns <tt>true</tt> if and only if the current thread holds the
             * monitor lock on the specified object.
             *
             * <p>This method is designed to allow a program to assert that
             * the current thread already holds a specified lock:
             * <pre>
             *     assert Thread.holdsLock(obj);
             * </pre>
             *
             * @param  obj the object on which to test lock ownership
             * @throws NullPointerException if obj is <tt>null</tt>
             * @return <tt>true</tt> if the current thread holds the monitor lock on
             *         the specified object.
             * @since 1.4
             */
            public static native boolean holdsLock(Object obj);

            private static final StackTraceElement[] EMPTY_STACK_TRACE = new StackTraceElement[0];

            /**
             * Returns an array of stack trace elements representing the stack dump
             * of this thread.  This method will return a zero-length array if
             * this thread has not started, has started but has not yet been 
             * scheduled to run by the system, or has terminated. 
             * If the returned array is of non-zero length then the first element of 
             * the array represents the top of the stack, which is the most recent
             * method invocation in the sequence.  The last element of the array
             * represents the bottom of the stack, which is the least recent method
             * invocation in the sequence.
             *
             * <p>If there is a security manager, and this thread is not 
             * the current thread, then the security manager's 
             * <tt>checkPermission</tt> method is called with a 
             * <tt>RuntimePermission("getStackTrace")</tt> permission
             * to see if it's ok to get the stack trace. 
             *
             * <p>Some virtual machines may, under some circumstances, omit one
             * or more stack frames from the stack trace.  In the extreme case,
             * a virtual machine that has no stack trace information concerning
             * this thread is permitted to return a zero-length array from this
             * method.  
             *
             * @return an array of <tt>StackTraceElement</tt>, 
             * each represents one stack frame.
             *
             * @throws SecurityException
             *        if a security manager exists and its 
             *        <tt>checkPermission</tt> method doesn't allow 
             *        getting the stack trace of thread.
             * @see SecurityManager#checkPermission
             * @see RuntimePermission
             * @see Throwable#getStackTrace
             *
             * @since 1.5
             */
            public StackTraceElement[] getStackTrace() {
                if (this  != Thread.currentThread()) {
                    // check for getStackTrace permission
                    SecurityManager security = System.getSecurityManager();
                    if (security != null) {
                        security
                                .checkPermission(SecurityConstants.GET_STACK_TRACE_PERMISSION);
                    }
                    // optimization so we do not call into the vm for threads that
                    // have not yet started or have terminated
                    if (!isAlive()) {
                        return EMPTY_STACK_TRACE;
                    }
                    StackTraceElement[][] stackTraceArray = dumpThreads(new Thread[] { this  });
                    StackTraceElement[] stackTrace = stackTraceArray[0];
                    // a thread that was alive during the previous isAlive call may have
                    // since terminated, therefore not having a stacktrace.
                    if (stackTrace == null) {
                        stackTrace = EMPTY_STACK_TRACE;
                    }
                    return stackTrace;
                } else {
                    // Don't need JVM help for current thread
                    return (new Exception()).getStackTrace();
                }
            }

            /**
             * Returns a map of stack traces for all live threads.
             * The map keys are threads and each map value is an array of
             * <tt>StackTraceElement</tt> that represents the stack dump
             * of the corresponding <tt>Thread</tt>.
             * The returned stack traces are in the format specified for
             * the {@link #getStackTrace getStackTrace} method.
             *
             * <p>The threads may be executing while this method is called.
             * The stack trace of each thread only represents a snapshot and
             * each stack trace may be obtained at different time.  A zero-length
             * array will be returned in the map value if the virtual machine has 
             * no stack trace information about a thread.
             *
             * <p>If there is a security manager, then the security manager's 
             * <tt>checkPermission</tt> method is called with a 
             * <tt>RuntimePermission("getStackTrace")</tt> permission as well as
             * <tt>RuntimePermission("modifyThreadGroup")</tt> permission
             * to see if it is ok to get the stack trace of all threads. 
             *
             * @return a <tt>Map</tt> from <tt>Thread</tt> to an array of 
             * <tt>StackTraceElement</tt> that represents the stack trace of 
             * the corresponding thread.
             *
             * @throws SecurityException
             *        if a security manager exists and its 
             *        <tt>checkPermission</tt> method doesn't allow 
             *        getting the stack trace of thread.
             * @see #getStackTrace
             * @see SecurityManager#checkPermission
             * @see RuntimePermission
             * @see Throwable#getStackTrace
             *
             * @since 1.5
             */
            public static Map<Thread, StackTraceElement[]> getAllStackTraces() {
                // check for getStackTrace permission
                SecurityManager security = System.getSecurityManager();
                if (security != null) {
                    security
                            .checkPermission(SecurityConstants.GET_STACK_TRACE_PERMISSION);
                    security
                            .checkPermission(SecurityConstants.MODIFY_THREADGROUP_PERMISSION);
                }

                // Get a snapshot of the list of all threads 
                Thread[] threads = getThreads();
                StackTraceElement[][] traces = dumpThreads(threads);
                Map<Thread, StackTraceElement[]> m = new HashMap<Thread, StackTraceElement[]>(
                        threads.length);
                for (int i = 0; i < threads.length; i++) {
                    StackTraceElement[] stackTrace = traces[i];
                    if (stackTrace != null) {
                        m.put(threads[i], stackTrace);
                    }
                    // else terminated so we don't put it in the map
                }
                return m;
            }

            private static final RuntimePermission SUBCLASS_IMPLEMENTATION_PERMISSION = new RuntimePermission(
                    "enableContextClassLoaderOverride");

            /** cache of subclass security audit results */
            private static final SoftCache subclassAudits = new SoftCache(10);

            /**
             * Verifies that this (possibly subclass) instance can be constructed
             * without violating security constraints: the subclass must not override
             * security-sensitive non-final methods, or else the
             * "enableContextClassLoaderOverride" RuntimePermission is checked.
             */
            private static boolean isCCLOverridden(Class cl) {
                if (cl == Thread.class)
                    return false;
                Boolean result = null;
                synchronized (subclassAudits) {
                    result = (Boolean) subclassAudits.get(cl);
                    if (result == null) {
                        /*
                         * Note: only new Boolean instances (i.e., not Boolean.TRUE or
                         * Boolean.FALSE) must be used as cache values, otherwise cache
                         * entry will pin associated class.
                         */
                        result = new Boolean(auditSubclass(cl));
                        subclassAudits.put(cl, result);
                    }
                }
                return result.booleanValue();
            }

            /**
             * Performs reflective checks on given subclass to verify that it doesn't
             * override security-sensitive non-final methods.  Returns true if the
             * subclass overrides any of the methods, false otherwise.
             */
            private static boolean auditSubclass(final Class subcl) {
                Boolean result = (Boolean) AccessController
                        .doPrivileged(new PrivilegedAction() {
                            public Object run() {
                                for (Class cl = subcl; cl != Thread.class; cl = cl
                                        .getSuperclass()) {
                                    try {
                                        cl.getDeclaredMethod(
                                                "getContextClassLoader",
                                                new Class[0]);
                                        return Boolean.TRUE;
                                    } catch (NoSuchMethodException ex) {
                                    }
                                    try {
                                        Class[] params = { ClassLoader.class };
                                        cl
                                                .getDeclaredMethod(
                                                        "setContextClassLoader",
                                                        params);
                                        return Boolean.TRUE;
                                    } catch (NoSuchMethodException ex) {
                                    }
                                }
                                return Boolean.FALSE;
                            }
                        });
                return result.booleanValue();
            }

            private native static StackTraceElement[][] dumpThreads(
                    Thread[] threads);

            private native static Thread[] getThreads();

            /**
             * Returns the identifier of this Thread.  The thread ID is a positive
             * <tt>long</tt> number generated when this thread was created.  
             * The thread ID is unique and remains unchanged during its lifetime.  
             * When a thread is terminated, this thread ID may be reused.
             *
             * @return this thread's ID.
             * @since 1.5
             */
            public long getId() {
                return tid;
            }

            /**
             * A thread state.  A thread can be in one of the following states: 
             * <ul>
             * <li>{@link #NEW}<br>
             *     A thread that has not yet started is in this state.
             *     </li>
             * <li>{@link #RUNNABLE}<br>
             *     A thread executing in the Java virtual machine is in this state. 
             *     </li>
             * <li>{@link #BLOCKED}<br>
             *     A thread that is blocked waiting for a monitor lock 
             *     is in this state. 
             *     </li>
             * <li>{@link #WAITING}<br>
             *     A thread that is waiting indefinitely for another thread to 
             *     perform a particular action is in this state. 
             *     </li>
             * <li>{@link #TIMED_WAITING}<br>
             *     A thread that is waiting for another thread to perform an action 
             *     for up to a specified waiting time is in this state. 
             *     </li>
             * <li>{@link #TERMINATED}<br> 
             *     A thread that has exited is in this state.
             *     </li>
             * </ul>
             *
             * <p>
             * A thread can be in only one state at a given point in time. 
             * These states are virtual machine states which do not reflect
             * any operating system thread states.
             * 
             * @since   1.5
             * @see #getState
             */
            public enum State {
                /**
                 * Thread state for a thread which has not yet started.
                 */
                NEW,

                /**
                 * Thread state for a runnable thread.  A thread in the runnable
                 * state is executing in the Java virtual machine but it may
                 * be waiting for other resources from the operating system
                 * such as processor.
                 */
                RUNNABLE,

                /**
                 * Thread state for a thread blocked waiting for a monitor lock.
                 * A thread in the blocked state is waiting for a monitor lock
                 * to enter a synchronized block/method or 
                 * reenter a synchronized block/method after calling
                 * {@link Object#wait() Object.wait}.
                 */
                BLOCKED,

                /**
                 * Thread state for a waiting thread.
                 * A thread is in the waiting state due to calling one of the 
                 * following methods:
                 * <ul>
                 *   <li>{@link Object#wait() Object.wait} with no timeout</li>
                 *   <li>{@link #join() Thread.join} with no timeout</li>
                 *   <li>{@link LockSupport#park() LockSupport.park}</li>
                 * </ul>
                 * 
                 * <p>A thread in the waiting state is waiting for another thread to
                 * perform a particular action.  
                 *
                 * For example, a thread that has called <tt>Object.wait()</tt>
                 * on an object is waiting for another thread to call 
                 * <tt>Object.notify()</tt> or <tt>Object.notifyAll()</tt> on 
                 * that object. A thread that has called <tt>Thread.join()</tt> 
                 * is waiting for a specified thread to terminate.
                 */
                WAITING,

                /**
                 * Thread state for a waiting thread with a specified waiting time.
                 * A thread is in the timed waiting state due to calling one of 
                 * the following methods with a specified positive waiting time:
                 * <ul>
                 *   <li>{@link #sleep Thread.sleep}</li>
                 *   <li>{@link Object#wait(long) Object.wait} with timeout</li>
                 *   <li>{@link #join(long) Thread.join} with timeout</li>
                 *   <li>{@link LockSupport#parkNanos LockSupport.parkNanos}</li> 
                 *   <li>{@link LockSupport#parkUntil LockSupport.parkUntil}</li>
                 * </ul>
                 */
                TIMED_WAITING,

                /**
                 * Thread state for a terminated thread.
                 * The thread has completed execution.
                 */
                TERMINATED;
            }

            /**
             * Returns the state of this thread.
             * This method is designed for use in monitoring of the system state,
             * not for synchronization control.
             * 
             * @return this thread's state.
             * @since 1.5
             */
            public State getState() {
                // get current thread state
                return sun.misc.VM.toThreadState(threadStatus);
            }

            // Added in JSR-166

            /**
             * Interface for handlers invoked when a <tt>Thread</tt> abruptly 
             * terminates due to an uncaught exception. 
             * <p>When a thread is about to terminate due to an uncaught exception
             * the Java Virtual Machine will query the thread for its
             * <tt>UncaughtExceptionHandler</tt> using 
             * {@link #getUncaughtExceptionHandler} and will invoke the handler's
             * <tt>uncaughtException</tt> method, passing the thread and the
             * exception as arguments.
             * If a thread has not had its <tt>UncaughtExceptionHandler</tt>
             * explicitly set, then its <tt>ThreadGroup</tt> object acts as its
             * <tt>UncaughtExceptionHandler</tt>. If the <tt>ThreadGroup</tt> object
             * has no
             * special requirements for dealing with the exception, it can forward 
             * the invocation to the {@linkplain #getDefaultUncaughtExceptionHandler 
             * default uncaught exception handler}.
             *
             * @see #setDefaultUncaughtExceptionHandler
             * @see #setUncaughtExceptionHandler
             * @see ThreadGroup#uncaughtException
             * @since 1.5
             */
            public interface UncaughtExceptionHandler {
                /** 
                 * Method invoked when the given thread terminates due to the
                 * given uncaught exception.
                 * <p>Any exception thrown by this method will be ignored by the
                 * Java Virtual Machine.
                 * @param t the thread
                 * @param e the exception
                 */
                void uncaughtException(Thread t, Throwable e);
            }

            // null unless explicitly set
            private volatile UncaughtExceptionHandler uncaughtExceptionHandler;

            // null unless explicitly set
            private static volatile UncaughtExceptionHandler defaultUncaughtExceptionHandler;

            /**
             * Set the default handler invoked when a thread abruptly terminates
             * due to an uncaught exception, and no other handler has been defined
             * for that thread. 
             *
             * <p>Uncaught exception handling is controlled first by the thread, then
             * by the thread's {@link ThreadGroup} object and finally by the default
             * uncaught exception handler. If the thread does not have an explicit
             * uncaught exception handler set, and the thread's thread group
             * (including parent thread groups)  does not specialize its 
             * <tt>uncaughtException</tt> method, then the default handler's
             * <tt>uncaughtException</tt> method will be invoked.
             * <p>By setting the default uncaught exception handler, an application
             * can change the way in which uncaught exceptions are handled (such as
             * logging to a specific device, or file) for those threads that would
             * already accept whatever &quot;default&quot; behavior the system
             * provided.
             *
             * <p>Note that the default uncaught exception handler should not usually
             * defer to the thread's <tt>ThreadGroup</tt> object, as that could cause
             * infinite recursion.
             *
             * @param eh the object to use as the default uncaught exception handler.
             * If <tt>null</tt> then there is no default handler.
             *
             * @throws SecurityException if a security manager is present and it
             *         denies <tt>{@link RuntimePermission}
             *         (&quot;setDefaultUncaughtExceptionHandler&quot;)</tt>
             *
             * @see #setUncaughtExceptionHandler
             * @see #getUncaughtExceptionHandler
             * @see ThreadGroup#uncaughtException
             * @since 1.5
             */
            public static void setDefaultUncaughtExceptionHandler(
                    UncaughtExceptionHandler eh) {
                SecurityManager sm = System.getSecurityManager();
                if (sm != null) {
                    sm.checkPermission(new RuntimePermission(
                            "setDefaultUncaughtExceptionHandler"));
                }

                defaultUncaughtExceptionHandler = eh;
            }

            /**
             * Returns the default handler invoked when a thread abruptly terminates
             * due to an uncaught exception. If the returned value is <tt>null</tt>,
             * there is no default.
             * @since 1.5
             * @see #setDefaultUncaughtExceptionHandler
             */
            public static UncaughtExceptionHandler getDefaultUncaughtExceptionHandler() {
                return defaultUncaughtExceptionHandler;
            }

            /**
             * Returns the handler invoked when this thread abruptly terminates
             * due to an uncaught exception. If this thread has not had an
             * uncaught exception handler explicitly set then this thread's
             * <tt>ThreadGroup</tt> object is returned, unless this thread
             * has terminated, in which case <tt>null</tt> is returned.
             * @since 1.5
             */
            public UncaughtExceptionHandler getUncaughtExceptionHandler() {
                return uncaughtExceptionHandler != null ? uncaughtExceptionHandler
                        : group;
            }

            /**
             * Set the handler invoked when this thread abruptly terminates
             * due to an uncaught exception. 
             * <p>A thread can take full control of how it responds to uncaught
             * exceptions by having its uncaught exception handler explicitly set.
             * If no such handler is set then the thread's <tt>ThreadGroup</tt>
             * object acts as its handler.
             * @param eh the object to use as this thread's uncaught exception
             * handler. If <tt>null</tt> then this thread has no explicit handler.
             * @throws  SecurityException  if the current thread is not allowed to
             *          modify this thread.
             * @see #setDefaultUncaughtExceptionHandler
             * @see ThreadGroup#uncaughtException
             * @since 1.5
             */
            public void setUncaughtExceptionHandler(UncaughtExceptionHandler eh) {
                checkAccess();
                uncaughtExceptionHandler = eh;
            }

            /**
             * Dispatch an uncaught exception to the handler. This method is 
             * intended to be called only by the JVM.
             */
            private void dispatchUncaughtException(Throwable e) {
                getUncaughtExceptionHandler().uncaughtException(this , e);
            }

            /* Some private helper methods */
            private native void setPriority0(int newPriority);

            private native void stop0(Object o);

            private native void suspend0();

            private native void resume0();

            private native void interrupt0();
        }
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