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Celtx: Open Source Screenwriting Beginner's Guide Table of Contents


Table of Contents

Preface
Chapter 1: Obtaining and Installing Celtx
Chapter 2: All those Wonderful Writing Features
Chapter 3: Visualizing Productions Ahead of Time
Chapter 4: Tools for Getting Organized
Chapter 5: Tooling Up for Scriptwriting
Chapter 6: Advanced Celtx
Chapter 7: Writing Movies with Celtx
Chapter 8: Documentaries and Other Audio-Visual Projects
Chapter 9: Raising the Curtain on Plays
Chapter 10: Audio Plays, Podcasts, and Other Great Sounds
Chapter 11: WAP! POW! BANG! Writing Comic Books with a Punch
Chapter 12: Marketing Your Scripts
Appendix A: List of Recommended Books on Screenwriting and Productions and Online Resources
Appendix B: Celtx's New Web Look and Smartphone Apps
Appendix C: Future Development of Celtx
Appendix D: Pop Quiz Answers
Index

  • Chapter 1: Obtaining and Installing Celtx
    • System requirements
      • PC
      • Mac
      • Linux
      • eeePC
    • Choosing and downloading the right version of Celtx
    • Time for action – finding the download choices
      • Celtx speaks your language
      • The right operating system
    • Time for action – downloading Celtx
    • Installing Celtx
    • Time for action – installing Celtx on a PC
    • Time for action – installing Celtx on Mac OS X
    • Time for action – Linux installation
    • Time for action – installing on a Netbook
      • New iPad and iPhone Apps
    • Testing Celtx
    • Time for action – starting it up
    • Time for action – establishing an Internet connection
      • Adding dictionaries to the spellchecker
    • Time for action – getting and adding dictionaries
    • Celtx's six biggies—its types of projects
      • Film
      • Audio-Visual
      • Theatre
      • Audio Play
      • Comic Book
      • Storyboard
    • Summary
    • Chapter 2: All those Wonderful Writing Features
      • Writing with character and mastering the Master Catalog
      • Time for action – saving a project
        • Tracking people, animals, props, and so on
      • Time for action – adding manual catalogs
      • Need an assistant?
      • Time for action – intuitive formatting
        • Easy Shortcuts
        • Page breaks and pagination
      • Time for action – numbering scenes
        • Dual dialogue
        • Scene management
          • Deleting scenes
          • Moving scenes
      • Time for action – using the Scratchpad
        • Embedded notes
      • Time for action – adding embedded notes to a script
        • Title Page generation
        • Spellchecking
          • Inline Spellchecking
      • Write once, use many
      • Time for action – getting the script out of your computer
      • Using Index Cards
      • Revision Mode
      • Time for action – adding new project types with the Template Engine
      • Summary
      • Chapter 3: Visualizing Productions Ahead of Time
        • Sketching
        • Time for action – starting a new sketch
          • Sketch Tool toolbar
          • Icons for a professional look
          • Saving a finished Sketch
        • Time for action – saving and organizing Sketches
        • Storyboarding
        • Time for action – storyboarding
          • Storyboard controls
          • Generating scenes automatically
          • Adding Sketches to a Storyboard
        • Time for action – moving a Sketch to a Storyboard
          • Adding image files to a Storyboard
        • Time for action – adding media files
        • Summary
        • Chapter 4: Tools for Getting Organized
          • Project Library
          • Time for action – adding Items
          • Time for action – adding a folder
          • Time for action – deleting items
          • Scheduling, call sheets, and shooting reports
          • Time for action – scheduling
          • Time for action – customizing schedule options
          • Time for action – call sheets, shooting schedules, and other reports
          • Inter-project document management
          • Toolbox
          • Summary
          • Chapter 5: Tooling Up for Scriptwriting
            • The File menu
            • Time for action – starting a new project
            • Time for action – opening an existing project
            • Time for action – opening and saving recent projects
            • Time for action – saving early and often
            • Time for action – saving a project under another name
            • Time for action – creating new project types
            • Time for action – closing a project
            • Time for action – closing tabs and windows
            • Time for action – opening and saving a project stored on Celtx studio
            • Time for action – add Item, add Folder, delete Item
            • Time for action – setting up a page
            • Time for action – previewing and printing a local print job
            • Time for action – showing the project file
            • Time for action – exiting
            • The Edit menu
            • Time for action – undoing a change
            • Time for action – redoing (restoring) a change
            • Time for action – cutting
            • Time for action – copying
            • Time for action – pasting
            • Time for action – selecting it all
            • Time for action – finding that which was lost
            • The View menu
            • The Script menu
            • Time for action – exporting scripts
            • Time for Action – adapting to another type of script
            • Time for action – revising a completed script (and you will)
            • Time for action – updating the Master Catalog
            • Time for action – using formatting options
            • Time for action – hiding the Sidebar
            • The Tools menu
              • Toolbox
              • Options
            • With a little help from our friends
            • The top buttons
            • The Project Library window
            • The Scenes window
            • The editor toolbar
            • The bottom buttons
            • Customizing the Celtx screen
            • Additional buttons
            • Summary
            • Chapter 6: Advanced Celtx
              • Multiple projects in a single project container
              • Time for action – working with multiple project containers
              • Importing Scripts in detail
              • Time for action – importing the Celtx way
              • Time for action – importing my way
              • Time for action – accurately importing scripts
              • Time for action – exporting Scripts in detail
              • Summary
              • Chapter 7: Writing Movies with Celtx
                • Preparing to write a Screenplay
                  • Creating a project container
                • Time for action – setting up the project
                  • Loglines
                  • Synopses
                  • Treatments
                  • Outlines
                • Time for action – creating a title page
                  • Beginning a script—the first two words
                • Scenes
                • Time for action – formatting scene heading
                • Action
                • Character
                • Dialog
                • Parenthetical
                • Shot
                • Transition
                • Text
                • Printing it out
                • Summary
                • Chapter 8: Documentaries and Other Audio-Visual Projects
                  • What is an audio-visual production?
                  • Starting an AV project in Celtx
                  • Time for action – beginning our new AV project
                  • Time for action – setting up the container
                    • Title page
                  • Time for action – adding a title page
                    • Celtx power
                  • Writing an AV project in Celtx
                    • Scene heading
                    • Shots
                    • Character
                    • Dialog
                    • Parenthetical
                  • Summary
                  • Chapter 9: Raising the Curtain on Plays
                    • Act 1, Scene 1—writing a play
                      • What are plays?
                      • Parts of a stage play script
                    • Time for action – starting a theatre project
                    • Time for action – creating the title page
                      • Outlining a play
                      • The Outline in Celtx
                    • Play elements
                      • Act
                      • Scene heading
                      • Stage direction
                      • Character
                      • Dialog
                      • Parenthetical
                      • Transition
                    • Printing our play
                    • Tracking the cast
                    • Summary
                    • Chapter 10: Audio Plays, Podcasts, and Other Great Sounds
                      • Listen to this
                        • Why sound productions?
                        • Radio plays
                      • Time for action – setting up our audio play project
                      • Audio play elements
                      • Time for action – numbering elements and creating a PDF
                        • BBC formatting
                      • Time for action – using BBC formatting
                      • Summary
                      • Chapter 11: WAP! POW! BANG! Writing Comic Books with a Punch
                        • Graphic storytelling
                          • What are comics?
                        • Time for action – opening the sample comic book script
                        • Time for action – creating a Celtx comic book container
                        • Time for action – building the title page
                        • Comic book elements
                          • Page
                          • Panel
                          • Caption
                          • Character
                          • Balloon type
                          • Balloon
                        • Navigating, deleting, and reordering pages
                        • Summary
                        • Chapter 12: Marketing Your Scripts
                          • Appearances are everything!
                            • What is a screenplay?
                            • What Celtx does for us?
                            • Where Celtx needs help
                            • Sending out a good-looking script!
                          • Loglines and queries
                            • A spiffy logline
                            • An interesting and informative query
                          • Ways to get noticed
                            • Film festivals
                        • Places to get leads
                          • Places to get leads for money
                        • Getting support from your fellow writers
                        • Time for action – marketing using Celtx files
                        • Be persistently persistent
                        • Summary
                        • Conclusion
                                • Appendix D: Pop Quiz Answers
                                  • Chapter 5: Tooling Up for Scriptwriting
                                  • Chapter 6: Advanced Celtx
                                  • Chapter 8: Documentaries and Other Audio-Visual Projects
                                  • Chapter 9: Raising the Curtain on Plays
                                  • Chapter 10: Audio Plays, Podcasts, and Other Great Sounds
                                  • Chapter 11: WAP! POW! BANG! Writing Comic Books with a Punch

                                  Awards Voting Nominations Previous Winners
                                  Judges Open Source CMS Hall Of Fame CMS Most Promising Open Source Project Open Source E-Commerce Applications Open Source JavaScript Library Open Source Graphics Software
                                  Resources
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