Tagged Questions
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drawing a model on a slope
My models are axis-aligned.
I know the normal of the surface I want to draw them on; how do I compute the rotations or rotation matrix that I should use to draw the model perpendicular to the ...
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33 views
Matrix for positionning shadowmap on (in) screen (space)
I'm struggling with a PSSM implementation. I'm able to render the shadow maps but when I need to apply them, there is not enough slots free.
The terrain shader I'm using (for example) only has one ...
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240 views
Setting up perspective projection on Opengl ES 2.0 makes objects disappear
I'm working on a project using opengl-es 2.0, and I'm having some trouble setting up perspective projection.
If I don't set up the perspective projection and simply multiply the object-to-world ...
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0answers
130 views
Dynamic enviroment map using pincushion Curvilinear Perspective Projection possible?
I'm wondering if it is possible to generate a dynamic spherical environment map using a single frame render using a pincushion Curvilinear Perspective Projection Matrix (phew that's a mouthful).
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1
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1answer
44 views
How to linearly transform vertices for large coordinate systems
Alright, so I'm working on a space game and well, I want it to have a lot of space! So I need a large coordinate system and for my rendering pipeline to not suffer from "vertex jittering" due to ...