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1
vote
1answer
54 views

Pygame circular cropping/masks

I have been going through the documentation and the Pygame functions and classes today, but couldn't find a reasonable way to either create a circular crop of an image or how to use a mask to perform ...
1
vote
1answer
185 views

Pygame water ripple effect

I have Googled for it but there are no ready scripts - as opposed to the same effect on Flash. I have checked the algorithm on The Water Effect Explained and also tested an implementation of the ...
9
votes
3answers
433 views

What is a good algorithm for fractal-based procedural city layout?

Background I run a minecraft server where I'm going to design a starter city of fairly large scale. I have a series of things, like rule signs and mob cages, I would like to put in buildings there. ...
6
votes
2answers
214 views

Increase blitting speed?

I'm working on a 2d sidescroller in PyGame. For each map we use one texture (this is the actual size of the texture): Then we load the image with this code: sprite = ...
0
votes
0answers
173 views

is Python enough to build big game? [closed]

Possible Duplicate: Famous games written in Python i will start build big game , and i have python as the available option for me at the current time , but i don't know if it capable and ...
0
votes
1answer
105 views

python for game development [closed]

Possible Duplicate: Famous games written in Python Is python any good for game development? Can I have some examples of great indie python games. So I can have an idea what it's capable ...
3
votes
4answers
179 views

What can be a game-play element in a game with Shakespeare's plays as the main theme?

I was thinking of learning about making games, so I thought of an idea about making a game on a play, since the content is already there. I actually found well parsed XMLs of Shakespeare's plays. I ...
1
vote
2answers
168 views

Basic developing in python?

I have basic experience in Python, and I want to know which is the best library to use in development. I was looking originally at Pygame but found it a bit lacking in tutorials. Are there any good ...
1
vote
2answers
165 views

Secondary monitor freezes game window

I was bored and dragging my game window around the screen and noticed something interesting. When I drag my game window over to my secondary monitor, the screen updating just completely freezes. Is ...
4
votes
1answer
350 views

Issue with implemented Minesweeper algorithm

So I'm attempting to learn Python by way of Minesweeper. I've got experience with SDL, so I figured playing around with PyGame sounded like a fun way to learn the syntax of the language. Anywho, I'm ...
3
votes
1answer
133 views

Separating Sprites from Models with PyGame

So I'm trying to code a game using the Model-View-Controller pattern, and therefore have a need to separate the models for my game objects with their sprite representations. The problem that I'm ...
0
votes
1answer
106 views

Batch blit vs separate blit

A tutorial that I have followed had me collect and blit all of my sprites with the following lines: allsprites = pygame.sprite.RenderPlain((l_sprites)) allsprites.draw() At the moment, this is fine ...
3
votes
3answers
215 views

Problem in blitting a clean, crisp sprite

I am having a bit of a tooling problem...and I am unsure of how to solve it. I am currently using PyGame to try and write a simple Minesweeper clone, except my sprites that I made are hexagon based ...
1
vote
2answers
304 views

Pygame How To Use Collision?

Can someone tell me how to implement collision in Pygame? For example I have a sprite called A and another one called B. How do I detect if they collide in Pygame?
8
votes
2answers
291 views

Common pattern to scale “real units” to pixels?

This is a follow-up question to this other one. I would like to know if there is a common/typical/best pattern to scale my representation of the world (currently 160Kmx160Km) to fit it to the drawing ...

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