A tag is a keyword or label that categorizes your question with other, similar questions. Using the right tags makes it easier for others to find and answer your question.

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a game framework by Microsoft that allows deployment for Xbox Live Indie Games as well as Windows Phone 7.
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a graphics standard and API which targets the desktop and workstation markets. It is designed to be easy to accelerate with dedicated computer hardware, and hence most implementations give g…
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a statically typed, free-form, multi-paradigm, compiled, general-purpose programming language.
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a multiparadigm, managed, garbage-collected, object-oriented programming language created by Microsoft in conjunction with the .NET platform.
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drawn in a two-dimensional space using two-dimensional objects. To represent its position, each game object will have an `x` and a `y` coordinate.
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the soft art of designing mechanisms for players. This is not to be used for programming questions about the "design" of features, engines, etc.
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Operating system for mobile devices. For non-developer questions, see http://android.stackexchange.com
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both a popular programming language and runtime environment which allows Java programs to run unchanged on most hardware and software platforms.
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Engine-design related questions. How code is structured.
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The determination of whether or not two or more entities make contact with each other during gameplay.
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Arithmetic, geometry, calculus, and all else which resolves the number-crunching necessary in a game. Math questions are those that deal with the formulae and calculations used by the game in various …
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The iPhone smartphone designed by Apple Inc. The first iPhone was introduced on January 9, 2007. The iPhone runs on the iOS platform and can download and install applications from the iTunes app store…
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a set of multimedia APIs from Microsoft aimed primarily at game developers. Popular APIs within the DirectX collection include Direct3D, XInput, and XAudio.
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a cross-platform multimedia runtime used to embed animations, video, and interactive applications into web pages.
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a programming environment that allows you to use Visual Studio to create games for Windows Phone, the Xbox 360 console, and Windows-based computers.
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a highly cross-platform engine that focuses on easy art pipeline process and uses Mono as its scripting back end.
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The design and/or logic of how an in-game entity makes decisions about its behavior.
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The simulation of an in-game entity's motion, such as running or sitting or striking.
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Subset of the OpenGL 3D graphics API designed for embedded devices such as mobile phones.
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A 2D rendering of an object in space.
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the open source object orientated programming language of the Adobe Flash Platform. ActionScript 3 is a dialect of ECMAScript, targeted for Adobe Flash Player 9 and higher.
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Patterns of identical shapes (often squares or hexagons) that have no gaps. They usually represent the playfield in various games.
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Massive Multiplayer Online game.
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