Tagged Questions
2
votes
3answers
268 views
Should I use Game Engines to learn to make 3D games?
HI i am a software engineering student in his second-last year.
I am proficient with C,C++,C# and java programming languages, and being a student of engineering I have studied calculus, vectors etc ...
3
votes
1answer
261 views
Simulating a 2D rope from a top down perspective
I was wondering if anyone could point me to any resources and/or explain how to properly simulate a 2D rope from a top down perspective?
I found a game that has the exact mechanic I'm looking for...
...
3
votes
1answer
80 views
connecting multiple anti-aliased lines together
I implemented/copied the wu line algorithm from pseudo-code on wiki-pedia and other places.
When drawing a sine wave it breaks down at the point where the line changes from y dominant to x dominant ...
4
votes
4answers
612 views
The recommended road map to be a good graphics/game engine programmer
I am a computer science student and I am developing with C/C++ and Python and I want to begin learning graphics tools to start developing with game engines, especially the Blender Game Engine. So what ...
3
votes
3answers
1k views
Complete Math Library for use in OpenGL ES 2.0 Game?
Are you aware of a complete (or almost complete) cross platform math library for use in OpenGL ES 2.0 games?
The library should contain:
Matrix2x2, Matrix 3x3, Matrix4x4 classes
Quaternions
...
13
votes
4answers
726 views
Effects for Programmers
Does anyone have any good resources for creating special effects, aimed at programmers.
I'm not specifically interested in particle effects, but broader things like:
Fullscreen effects, blur, depth ...
6
votes
6answers
523 views
Are there important cases when one needs to know how to program sort algorithms in game programming?
Well I already read a little about sorting algorithms on wikipedia, the subject seems vast, especially when dealing with some cases where some algos are faster than others.
That might need some quick ...
4
votes
2answers
379 views
What will AMD Fusion or likewise hybrid CPU/GPU will change for the 3D programmer ? Are they potentially faster?
Since the early days of accelerated graphics, programmers were obligated to use hardware-supported libraries like directX or OpenGL.
If we wanted to explain someone what happened by introducing a ...
2
votes
2answers
230 views
Help making a visual transition with pygame and NumPy
Perhaps this could be better answered on Stack Overflow, but I thought it would be worth posting here. Right now I'm trying to make visual transitions with pygame's surfarray module which uses NumPy. ...
13
votes
4answers
587 views
What should every graphics programmer write
I've seen this question on SO, but here i want it to focus on GFX.
So in your opinion what applications/features should every aspiring GFX programmer write/change to get better?
Community wiki since ...