Tagged Questions
6
votes
1answer
196 views
What are the pros and cons of Lua vs. Python as a scripting language for XNA/C# platform?
I am thinking about giving a go to one of my ancient ideas for a game. The core point of this game would be the possible level of functional customization of the game environment and objects (such as ...
16
votes
4answers
628 views
Game engine: a decent way, architecture-wise, to implement scripting support?
I am developing a simple game engine (in C#, if it matters), and I can't think of a decent enough way to implement scripting in terms of architecture.
It's a simple turn-based strategy with custom, ...
7
votes
3answers
1k views
Scripting engine for XNA
Say I'm making this big game in C# with XNA.
What options do I have to include a scripting feature to my code base?
Thanks