Tagged Questions

6
votes
1answer
196 views

What are the pros and cons of Lua vs. Python as a scripting language for XNA/C# platform?

I am thinking about giving a go to one of my ancient ideas for a game. The core point of this game would be the possible level of functional customization of the game environment and objects (such as ...
16
votes
4answers
628 views

Game engine: a decent way, architecture-wise, to implement scripting support?

I am developing a simple game engine (in C#, if it matters), and I can't think of a decent enough way to implement scripting in terms of architecture. It's a simple turn-based strategy with custom, ...
7
votes
3answers
1k views

Scripting engine for XNA

Say I'm making this big game in C# with XNA. What options do I have to include a scripting feature to my code base? Thanks