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I know this would be a beginners question (some of you might think) but I would like to know different approaches for this.

I have a game with lets say 20 unlockable items, at the main menu I have a button where the user can go to an activity and view the unlockable items. So I would like for it to have a "Locked image" and under it a text telling you what the item is and maybe how to unlock it.

What is the best way of going about this?

And then when the item is unlocked during the game, maybe put a variable in the shared preference and check at the beginning of the activity with the unlockabled items.

Let me know what you guys think. Thanks.

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I too would be interested in how different people do this. Would the unlockable content be downloaded or included with the app? That could make a difference piracy wise if players were paying to unlock. If they are just achievements, I would be tempted to go with a little SQLite db – Spoon Thumb Jan 12 at 11:26
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