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4
votes
1answer
350 views

How does minecraft world generation happen?

How does minecraft create completely unique worlds and biomes, from a seed?
17
votes
3answers
448 views

Random seed function for map generation?

I am looking for a function to generate a random tile-based map as the visual boundaries of the map change (by going through the map). I want the map to be infinitely large, and have maze-like ...
13
votes
1answer
2k views

Is a voxel engine appropriate for a Minecraft-like game?

Why does Minecraft use polygons to draw the world terrain instead of voxels? Would a voxel based rendering engine be appropriate for a fully destructible game world built out of cubes like Minecraft? ...
10
votes
1answer
780 views

How do I add a custom mob to Minecraft?

Basically decided to make my own mob, I have: Created my mob's entity class Created my mobs model class Drawn the model Added the function call for addMapping within the EntityList class I'm stuck ...
6
votes
4answers
784 views

How to get the blocks seen by the player?

I'm writing a Minecraft-like game using Ogre engine and I have a problem. I must optimize my game, because when I try draw 10000 blocks, I have 2 FPS... So, I got the idea that blocks display of the ...
6
votes
3answers
4k views

Mods for Minecraft Server - how does it work?

Minecraft server comes as a single jar. How are mods developed? How do they interact with the original jar? What is there under the hood? What technologies are involved there? I'm mostly a C++/Python ...
3
votes
3answers
634 views

Voxel heightmap terrain editor

I've recently been experimenting with a simple Voxel-based 3d engine (think Minecraft) which uses heightmaps to define terrain in the following format: http://en.wikipedia.org/wiki/Heightmap Does ...
0
votes
0answers
119 views

How do i make a minecraft server mod? [closed]

Possible Duplicate: Mods for Minecraft Server - how does it work? I have made some minecraft client mods, but i've started a server a mounth ago and i want to make a mod for it, but i cant ...