Tagged Questions

7
votes
2answers
148 views

Rendering characters, with cut off limbs (Blender models in Java/OpenGL)

What aspects should I take into consideration for creating character animation and rendering classes if I want to be able to have detachable limbs? I've developed a detailed body system that can have ...
3
votes
1answer
95 views

Error when trying to use VBO “array vertex_buffer_object must be disabled to call this method”

EDIT I have effectivley re-wrote this question in order to greatly imrpove its quality - see revision logs if you must I have narrowed down my problem to the initialisation phase of my program, when ...
3
votes
1answer
108 views

Fire simulation using java and opengl

i'm newly working with opengl. I'm trying to create a simple program that will simulate fire. My question is what are the ways other than particle effects to simulate fire. And can fire simulation ...
1
vote
1answer
65 views

Need some help implementing VBO's with Frustum Culling

i'm currently developing my first 3D game for a school project, the game world is completely inspired by minecraft (world completely made out of cubes). I'm currently seeking to improve the ...
7
votes
2answers
181 views

What is the primary use of Vertex Buffer Objects?

From what I've read, it seems VBOs are purely for performance. I'm working on a very rudimentary learning project in lwjgl and I'm just trying to figure out what more advanced features of the library ...
-3
votes
0answers
100 views

JOGL2 test compiles, but doesn't execute - help?

I have a problem with JOGL2. My JOGL2Template.java compiles fine, but executing it results in the following error: D:\java\java\jogl>javac JOGL2Template.java <== compile ok ...
1
vote
1answer
97 views

Ray picking - get direction from pitch and yaw

I am attempting to cast a ray from the center of the screen and check for collisions with objects. When rendering, I use these calls to set up the camera: GL11.glRotated(mPitch, 1, 0, 0); ...
0
votes
1answer
90 views

Struggling to get set up with JOGL2.0

I did have JOGL1.1 set up and working, but I soon discovered that it did not support the latest OpenGL, so I started work on upgrading to JOGL2.0 it's not gone too well. Firstly, is it worth me ...
2
votes
2answers
251 views

How should I do 3D games through Java on a mac?

I have been self-teaching myself Java on the mac mostly because the language is cross-platform. Recently, I have been only able to develop 2D games using the Graphics2D class. Now, I want to learn ...
7
votes
3answers
306 views

How can I make OpenGL textures scale without becoming blurry?

I'm using OpenGL through LWJGL. I have a 16x16 textured quad rendering at 16x16. When I change it's scale amount, the quad grows, then becomes blurrier as it gets larger. How can I make it scale ...
2
votes
1answer
460 views

Making a HUD/GUI with OpenGL (LWJGL)

I'm at the stage in my game development where I need to make a HUD or GUI. I've never gotten to this part, so I don't know how its done. I tried rendering a simple quad at a fixed position on the ...
3
votes
1answer
92 views

Restricting Camera Movements with OpenGL

I've been programming a game using the Java library LWJGL. I've got a little problem, though. It is a 2D game, and I'm aiming for a game like the original Civilization (I quick Google of "Civilization ...
1
vote
3answers
199 views

OpenGL Camera causes spatial distortion

I'm trying to implement a 3D camera of the "Orbit around the origin" variety in a game engine I'm developing in order to learn about 3D graphics and game programming. I have a basic handle on the ...
0
votes
1answer
170 views

How do you create a fractal cube-map?

I want to create a map similar to how Mincraft and other related games do. I just haven't the faintest clue on how to do so. Can anyone point me to a decent tutorial or give me a decent run through? I ...
3
votes
1answer
256 views

Particle System OpenGL (ortho)

I want to implement a particle system in my game but i have no idea where to start :S I've never programmed a particle system, so this is my first time >.<. I only want to display pixels ...

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