Tagged Questions

6
votes
5answers
843 views

Which server platform to choose

I'm going to write a server for an online multiplayer with these requirements: Pretty simple turn based game (think a card game) that is played entirely on the server (security reasons) Must be able ...
6
votes
4answers
515 views

Profiling server side game loop in java

I am looking for tips to profile the server side game loop of a Java program for CPU usage. I tried to use the TPTP plugin for Eclipse so far. The problem I am having is that it is really slow. For ...
5
votes
1answer
175 views

What is involved with writing a lobby server?

So I'm writing a Chess matchmaking system based on a Lobby view with gaming rooms, general chat etc. So far I have a working prototype but I have big doubts regarding some things I did with the ...
3
votes
2answers
111 views

How do I efficiently code both the client and server at the same time?

EDIT: I forgot to mention, that I'm coding this in Java, so no pre-processor directives :( I'm coding my game using a client-server model. When playing on singleplayer, the game starts a local ...
2
votes
2answers
359 views

What Java library provides a high-level communication interface suitable for use in an action-game server?

I need to write a server for an action game, which needs fast communication with the client. There will only be one server, and I'll split the world in zones. The client will be written in Java using ...
2
votes
3answers
357 views

Pub/Sub or message passing in multiplayer server backend?

For my masters thesis I'm going to develop a scalable multiplayer server for locationbased games. It's going to be a "service oriented architecture" e.g. one dedicated service for positions, one for ...
2
votes
1answer
306 views

Online architecture guide

I am a newbie in gamedev, and I don't know about programmer's problems that can appear during development. So can you advice me some best practice for starting build new online multi-player game ...
1
vote
4answers
388 views

Client server design question

I'm working on creating a multiplayer game, with the client in ActionScript and the server written in Java. I'm using XMLSocket in the client to connect to the server. The server code looks something ...