All Questions
8 questions
0
votes
1
answer
91
views
Change screen size in PyBox2D
I would like to use pybox2d's Framework class to visualize the simulation. However, the default screen / windows size is 640 x ...
0
votes
1
answer
64
views
Perpendicular inelastic joint of two bodies in PyBox2d
I would like to create two objects of different density and (inelastically) weld them perpendicular together, so that the final object forms an L. Afterwards, I want to be able to assign a position ...
0
votes
3
answers
325
views
Finding an angle between two bodies
I am trying to find angle between vectors a and b. But the cosine for some reason is not within +/- 1, that means that it is not possible to find an angle between a car and a pedestrian...
Any help ...
1
vote
0
answers
176
views
Rolling a circle around a square
I am stuck on a simple Box2D task. I have a box and a ball (in top-down view so no gravity), and I would like the ball to roll around the box.
Here is my code. Basically now I am trying to detect ...
0
votes
1
answer
421
views
Pybox2d Collision detection explanation
Hi I am working on a PyBox2D game and it became quite complex and I need to learn about collisions, so I made this very simple script in order to learn collision setting more effectively, however I am ...
0
votes
1
answer
327
views
PyBox2D car moves uncontrollably
I am trying to program TopDown Car using python and Box2D (similar to this tutorial: http://www.iforce2d.net/b2dtut/top-down-car ) The steering is so far limited to thres states of wheel rotation, ...
0
votes
1
answer
404
views
Point inside a large polygon
I am just starting to get into using pyBox2D as I already knew python well and I was wondering if I have 500 points of a large polygon, how would I be able to check if a point lies inside of this ...
3
votes
1
answer
805
views
Cocos2d+pybox2d vs Cocos2d-Iphone
Myself and two colleagues are working on making our first indie game for PC and, we decided to use Cocos2D + PyBox2D. We decided this based on what we've seen of Cocos2D-iPhone games, but I'm not ...