Tagged Questions
The textures tag has no wiki summary.
2
votes
0answers
267 views
Interactively edit UV mapped, textured mesh in Cinema 4D without distorting texture?
I'm fairly new to Cinema and I'm building a rigged flat (2d) character out of illustrated pieces. I want the meshes to have an efficient number of polys but sufficient resolution where they'll bend ...
1
vote
0answers
19 views
Abstracting entity caching in XNA
I am in a situation where I am writing a framework in XNA and there will be quite a lot of static (ish) content which wont render that often. Now I am trying to take the same sort of approach I would ...
0
votes
0answers
86 views
How to rotate a sprite on circle in android using Libgdx
Dear Fellow Game Developers
i am newbie to Android Game Development,i like to know how we can develop a sprite rotate in circle on android,with help of libgdx,
i do have a image in assets ...
0
votes
0answers
66 views
Unresolved external symbol __imp____glewGenerateMipmap
This error is given by Visual Studio 2010, when I want to compile my C++ code.
I have added 'glew32.lib' and 'freeglut.lib' in Additional Dependencies, both release and debug. Also included the ...
3
votes
1answer
238 views
Where can I find animated textures for free?
I'm looking for some animated textures, especially water textures that show movement.
After a bit of searching, I could only find this list. Although those textures are certainly not bad, there are ...
2
votes
1answer
286 views
Importing FBX with multiple meshes in UDK
I need to import into UDK a several amount of FBX models (representing buildings) which are composed by various submeshes (walls, windows, roof...). I need to keep the individual meshes (can't use the ...
0
votes
1answer
94 views
Blender: projecting an image via a spotlight onto a plane
I've create a plane with a spot light shining from above onto it. The spot light projects a texture of an image onto the plane. The light shots out at an angle but the texture is projecting in a flat ...
2
votes
2answers
159 views
Repeated textures are severely distorted when rotating camera
Edit 3: This question has been re-posted to StackOverflow, where it probably belongs better. I'd prefer new answers to go there, but I will continue monitoring this site also.
I have a large voxel in ...