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So I have decided to try a bit of javascript/html5 game development (worked with XNA/Unity so far). Wondering if anyone had any suggestions. I am currently looking at impact, gameQuery and Jaws.

(also a little nervous that I won't be able to make as powerful games as in XNA...only doing 2d though)

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JavaScript has nowhere near the processing power behind it that C# does, even in more recent browsers like Chrome. Don't expect to be able to do the same level of stuff you can in XNA, or at least, don't expect to be able to do it as well. That said, there's a lot of really cool stuff starting to be built with JS, so best of luck! – Matthew Scharley Aug 15 at 13:23
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possible duplicate of What are good JS libraries for game dev? (HTML5) – bummzack Aug 16 at 6:52
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Here is a very good list on GitHub of JS game engines...

https://github.com/bebraw/jswiki/wiki/Game-Engines

As I've explored different JS game engines for a project, I've found that the good ones have good demos, where someone actually has made a real game with it to show what it can do. Impact is good for this, as is LimeJS. Lack of demos doesn't mean bad engine necessarily, but it does show the developer has a sense of using their project for something actually functional.

Which ever you try, do make sure you test it out on all browsers, especially IE. People hate on it, but a lot of people use it.

PS

A shout out for Crafty for having some good polish on the website along with good documentation.

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Three.js got my attention a few weeks ago, I haven't gotten to play with it yet, but it seems to be pretty good and there's some good tutorials out there. It may be worth it checking it out :-).

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Check out http://www.kesiev.com/akihabara/ , looked interesting to me as I am researching this also for my pet project.

Also http://www.limejs.com/ comes with pretty good documentation, which isn't always the case for others.

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Take a look at Construct 2 which is an HTML5 game engine (disclosure, I work for Scirra!). A lot of HTML5 engines use Flash for sounds etc, ours is pure HTML5.

There is a free edition available as well, anyway thought it was worth adding to the list!

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I am right now investigating HTML5 engines, and my top choices are LimeJS and EaselJS. I'm kinda preferring the latter just because I'm not a fan of Closure and LimeJS is built on top of that JavaScript framework, but that bias isn't entirely rational.

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I've used Crafty.js in a simple project and I liked that. You should take a look at it.

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