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Tagged with javascript rts
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Determining the end location for AI movement in groups in a 2D RTS
I have written an RTS game (a demo for a game engine of sorts, actually) in which the user's basic interaction with the game is to select a bunch of soldiers and then right-click on the map to move ...
0
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3
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For making an online multiplayer browser-based game, what tech would be more efficient to use? [closed]
I asked a partial question on stackoverflow, and then realized that this would be the place to get a better answer because this is the game dev website, and you all may know more than the programmers ...