Unity 3 Game Development Hotshot
Develop a Sprite and Platform Game
Creating CharacterControl class and SpriteManager class
Adding a sound and replay button
Are you ready to go gung ho? A Hotshot challenge
Are you ready to go gung ho? A Hotshot challenge
Shader programming—Diffuse and bump (normal) map
Shader programming—Ambient and specular light
Shader programming—Rim light and oon ramp
Are you ready to go gung ho? A Hotshot challenge
Setting up character animation and level
Creating the character controller and built-in script
Creating a custom character control script
Creating a third-person camera to follow our character
Are you ready to go gung ho? A Hotshot challenge
Setting up the character with the first-person controller prefab
Creating the New3PSController and MouseLook_JS scripts
Creating the rocket launcher and scope target
Creating the rockets and particles
Are you ready to go gung ho? A Hotshot challenge
Creating the waypoint and gizmos
Creating the enemy movement with AIController script
Are you ready to go gung ho? A Hotshot challenge
Optimizing the AIController script
Creating a rockslide and trigger area
Are you ready to go gung ho? A Hotshot challenge
Saving and loading the local high score
Getting XML data from the server
Posting and loading high scores to the server