Adobe Flash is a cross-platform multimedia runtime used to embed animations, video, and interactive applications into web pages. According to Adobe, Flash delivers over 75% of online video and the majority of casual gaming. It is installed on an estimated 96% to 99% of internet-connected desktop ...
4
votes
0answers
66 views
What would be a good game making engine supporting Vector images?
I want to create a simple platforming game, in which you are a square in a wonderful world. I would like this game to be able to be played in browsers. Basically I am searching for something similar ...
1
vote
1answer
144 views
Clever way to do the Sonic 2 Bonus Stage effect saving memory
What would be a good way to save memory to achieve an effect like this one?
http://www.youtube.com/watch?v=K89LkvL9JZ0
We're using pre-rendered 3D.
I'm asking this because this naive approach of ...
0
votes
0answers
25 views
Prevent user from including file extension in file name in air application [migrated]
So I have an air application that I want to save data from into an custom file. Below is my code. My question is, this code is checking if the user has not typed the ".bar" in their file name, and if ...
1
vote
1answer
83 views
As3 Character movement in diffrent directions with labels?
I hope you can help me with the following problem:
I made a character in Illustrator. The player sees the character from above.
When you press the left arrow key character.gotoAndStop('left'); the ...
1
vote
0answers
140 views
should i use unity for ios and android ,or use flash cs6 for ios and android with their new html5 and javascript? [closed]
So Flash support is coming to unity, but there is a lot of things to keep in mind.
1.Adobe it self realize that Flash is dead ,so if any one saw Adobe Flash cs6 preview sneak peak, you can see now ...
2
votes
2answers
136 views
Optimizing graphics for an iOS flash game
A friend of mine and myself are working on a flash developed iOS (and later Android) puzzle board game. He's a developer and I'm a designer/developer so (no surprise) we have different points of view.
...
2
votes
2answers
221 views
How to render a retro-like pixel graphics from 3d models?
I was wondering if there's a possibility to render a retro-pixel-like graphics from 3d model in real time?
I'm talking about the Starfarer-like graphics.
I know it's hand drawn, and it's 2d.
But if I ...
2
votes
2answers
184 views
Flash AS3 sidescrolling tiles optimization
I'm trying to make a sidescrolling game in Flash that will run on a low performance laptop.
While studying the subject from Tonypa I saw that he builds a Bitmap by making copys of the BitmapData of ...
1
vote
2answers
153 views
How can I create tiles that scale to multiple resolutions?
I am trying to create a multiplayer version of the popular Flash game N in Java. However, I'm not sure how to create a tileset that will scale up. Are the tiles for N pre-drawn or are they defined ...
3
votes
0answers
133 views
Choosing a (browser) game environment [closed]
I apologise in advance if this post is something you've heard a million times already or seems like a trolling attempt. I just want some advice and I'm coming up short with my own Google searches.
...
1
vote
2answers
89 views
Dropping multiple objects using an array in Actionscript?
I'm trying to get these fireBalls to drop more often, I'm not sure if I'm using Math.random correctly.
Also, for some reason I'm getting a null reference because I think the fireBalls array waits for ...
11
votes
5answers
293 views
How do I determine the draw order in an isometric view flash game?
This is for a flash game, with isometric view. I need to know how to sort object so that there is no need for z-buffer checking when drawing. This might seem easy but there is another restriction, a ...
6
votes
2answers
371 views
Why does my FPS drop gradually over time?
I'm working on this game: yt alpha preview
I came into a huge game-breaking problem - after 10-15 min of gameplay the FPS drops from 60 to 30 and is very unstable. I'm using tons of physics and ...
0
votes
0answers
153 views
Isometric Engine [closed]
i made an isometric game a litle while ago. It used AS3isolib. With the new flash player accessing GPU i was wondering if its still a good idea to use AS3IsoLib ?
I know they just released an ...
2
votes
1answer
263 views
Parallax Scrolling - Layers not preserving their relational positions
I've created a little 2D game engine with parallax scrolling and something has been bugging me for some time.
Layers / objects set at a different depths / z orders don't preserve their position ...