Tagged Questions

1
vote
2answers
140 views

XNA 4.0 problem Initializing Instanced Classes in for loop

Okay so this is kind of weird, I have some code that creates particle.cs instances public void AddParticle() { for (int i = 0; i < Density; i++) { particle = new ...
3
votes
2answers
233 views

Debugging tips?

I'm new to games programming and I'm working on a C#/XNA project. Something I'm spending a lot of time on is debugging. Obviously as games run in a loop finding the exact iteration that a bad ...
4
votes
2answers
381 views

Particle and Physics problem

This was originally a forum post so I hope you guys don't mind it being 2 questions in one. I am making a game and I got some basic physics implemented. I have 2 problems, 1 with particles being ...