HTML 5 refers to new web technologies such as high performance JavaScript engines, canvas 2D and WebGL, video and audio tags.
-1
votes
1answer
20 views
canvas graphic output doesn't work
at the moment i'm developing a 3D-Vector-Coordinates-to-2D-Canvas-Calculation.
the code is ready, the canvas too,
but something doesn't work right...
You can find my code at ...
-2
votes
0answers
43 views
Adding interactive graphical elements to text-based browser game with HTML5
I'm re-writing an old virtual world/browser based game. It is text and HTML form based with some static graphics. The client is HTML and JS.
I want to introduce some interactive graphical elements to ...
0
votes
1answer
123 views
creating a simulation game, what type of knowledge is needed? [closed]
I am a beginner in game development. As a part of learning and fun, want to create a game in java-script and html5. I am planning a game that we were used to play in childhood, that is "new business"- ...
3
votes
3answers
216 views
Best practices on separating Update and Draw on game loop
I've been working on my first HTML5 prototype and I found a good model that uses the regular Update and Draw loop we see in game dev. My question is, where does one end and the other begins?
The ...
-2
votes
0answers
95 views
How can I estimate cost of creating tile-set similar to HoM&M 2? [closed]
How to estimate cost of creating tile-set similar to HoM&M 2?
I'm mostly interested in the tile-set graphics only, no animation needed, the big images of town and creatures can be done as quick ...
2
votes
0answers
32 views
Repeat a part of spritesheet as background
So I'm trying to repeat a part of my spritesheet as a background (js, canvas).
My code so far:
var canvas = $("#board")[0],
ctx = canvas.getContext("2d"),
sprite = new Image();
...
-1
votes
0answers
70 views
Is there any existing (old) game that released graphic as free or open source? [closed]
I'd like to (re)create an online version (html5/JS) of some old game, for example something like HoM&M 2.
Maybe, some of old games were released as free or open source (I'm interested in the ...
3
votes
2answers
261 views
How is an HTML5 game sold?
(I know this site doesn't give legal advice, but what I'm dealing here with isn't anything serious at all. Also, I apologize to JP for being annoying over this.)
Someone found a game I made on the ...
-3
votes
0answers
130 views
Which game engine for HTML5 + Node.js [closed]
I want to create a realtime multiplayer game using and HTML5. I want to use node.js as the server, and I only need to be able to render images in a canvas, play some sounds, and do some basic ...
3
votes
1answer
120 views
What's the difference between Canvas and WebGL?
I'm thinking about using CAAT as a part of a HTML5 game engine. One of it's features is the ability to render to Canvas and WebGL without changing anything in the client code. That is a good thing, ...
-1
votes
1answer
107 views
Javascript A* path finding ENEMY MOVEMENT in 3D environment
iam trying to implement pathfinding algorithm using PATHFINDING.JS in 3D world using webgl.
iam have made a matrix of 200x200. and placed my enemy(swat) in it .iam confused in implmenting the ...
5
votes
2answers
297 views
Free movement in a tile-based isometric game
Is there a reasonable easy way to implement free movement in a tile-based isometric game? Meaning that the player wouldn't just instantly jump from one tile to another or not be "snapped" to the grid ...
-3
votes
1answer
134 views
How do I make a simple level system? [closed]
I've been learning programming for a while and things are slow but steady. I only have a couple experiments that look something like a game (JavaScript,HTML5,CANVAS). One of the things I would like to ...
1
vote
3answers
84 views
Novice prototyping a massive multiplayer webpage based gaming system
I'm trying to build a website based game in which various pages of the site act as different areas of the game.
I am wondering what you would recommended as a design structure.
Which languages would ...
2
votes
0answers
204 views
What is wrong with my game loop/mechanic?
I'm currently working on a 2d sidescrolling game prototype in HTML5 canvas.
My implementations so far include a sprite, vector, loop and ticker class/object.
Which can be viewed here: ...