Animation with threads : Animation « GUI Tk « Python

Home
Python
1.2D
2.Application
3.Buildin Function
4.Class
5.Data Structure
6.Data Type
7.Database
8.Development
9.Dictionary
10.Event
11.Exception
12.File
13.Function
14.GUI Pmw
15.GUI Tk
16.Language Basics
17.List
18.Math
19.Network
20.String
21.System
22.Thread
23.Tuple
24.Utility
25.XML
Python » GUI Tk » AnimationScreenshots 
Animation with threads

#/*
#Python and Tkinter Programming
#John E. Grayson

#ISBN: 1884777813
#Publisher: Manning
#*/
from Tkinter import *
import thread, time

trace = 

class CanvasEventsDemo: 
    def __init__(self, parent=None):
        canvas = Canvas(width=300, height=300, bg='beige') 
        canvas.pack()
        canvas.bind('<ButtonPress-1>', self.onStart)      # click
        canvas.bind('<B1-Motion>',     self.onGrow)       # and drag
        canvas.bind('<Double-1>',      self.onClear)      delete all
        canvas.bind('<ButtonPress-3>', self.onMove)       # move latest
        self.canvas = canvas
        self.drawn  = None
        self.kinds = [canvas.create_oval, canvas.create_rectangle]
    def onStart(self, event):
        self.shape = self.kinds[0]
        self.kinds = self.kinds[1:+ self.kinds[:1]      # start dragout
        self.start = event
        self.drawn = None
    def onGrow(self, event):                              # delete and redraw
        canvas = event.widget
        if self.drawn: canvas.delete(self.drawn)
        objectId = self.shape(self.start.x, self.start.y, event.x, event.y)
        if trace: print objectId
        self.drawn = objectId
    def onClear(self, event):
        event.widget.delete('all')                        # use tag all
    def onMove(self, event):
        if self.drawn:                                    # move to click spot
            if trace: print self.drawn
            canvas = event.widget
            diffX, diffY = (event.x - self.start.x)(event.y - self.start.y)
            canvas.move(self.drawn, diffX, diffY)
            self.start = event

class CanvasEventsDemoTags(CanvasEventsDemo):
    def __init__(self, parent=None):
        CanvasEventsDemo.__init__(self, parent)
        self.canvas.create_text(758, text='Press o and r to move shapes')
        self.canvas.master.bind('<KeyPress-o>', self.onMoveOvals)    
        self.canvas.master.bind('<KeyPress-r>', self.onMoveRectangles)  
        self.kinds = self.create_oval_tagged, self.create_rectangle_tagged
    def create_oval_tagged(self, x1, y1, x2, y2):
        objectId = self.canvas.create_oval(x1, y1, x2, y2)
        self.canvas.itemconfig(objectId, tag='ovals', fill='blue')
        return objectId
    def create_rectangle_tagged(self, x1, y1, x2, y2):
        objectId = self.canvas.create_rectangle(x1, y1, x2, y2)
        self.canvas.itemconfig(objectId, tag='rectangles', fill='red')
        return objectId
    def onMoveOvals(self, event):
        print 'moving ovals'
        self.moveInSquares(tag='ovals')           # move all tagged ovals
    def onMoveRectangles(self, event):
        print 'moving rectangles'
        self.moveInSquares(tag='rectangles')
    def moveInSquares(self, tag):                 # reps of times per sec
        for i in range(5):
            for (diffx, diffyin [(+200)(0, +20)(-200)(0, -20)]:
                self.canvas.move(tag, diffx, diffy)
                self.canvas.update()              # force screen redraw/update
                time.sleep(0.25)                  # pause, but don't block gui


class CanvasEventsDemoThread(CanvasEventsDemoTags):
    def moveEm(self, tag):
        for i in range(5):
            for (diffx, diffyin [(+200)(0, +20)(-200)(0, -20)]:
                self.canvas.move(tag, diffx, diffy)
                time.sleep(0.25)                      # pause this thread only
    def moveInSquares(self, tag):
        thread.start_new_thread(self.moveEm, (tag,))

if __name__ == '__main__':
    CanvasEventsDemoThread()
    mainloop()

           
       
Related examples in the same category
1.Alarm HideAlarm Hide
2.Alarm With Draw
java2s.com  | Contact Us | Privacy Policy
Copyright 2009 - 12 Demo Source and Support. All rights reserved.
All other trademarks are property of their respective owners.