Tagged Questions

2
votes
1answer
186 views

HTML5 - Does it have the power to handle a large 2D game with a huge world?

I have been using XNA game studio, but due to private reasons (as well as the ability to publish anywhere & my heavy interest in isogenic engine), I would like to switch to HTML5. However, I have ...
-3
votes
1answer
92 views

Isometric Rendering and Picking [closed]

Possible Duplicate: Isometric rendering and picking? I've been looking for a formula to plot (world->screen) and mouse pick (world->screen) isometric tiles in a non-diamond-shaped world. ...
1
vote
2answers
117 views

Which isometric angles can be mirrored (and otherwise transformed) for optimization?

I am working on a basic isometric game, and am struggling to find the correct mirrors. Mirror can be any form of transform. I have managed to get SE out of SW, by scaling the sprite on X axis by -1. ...
1
vote
2answers
100 views

Back to front drawing in an Unorginized array of tiles

I have an Array of tiles in no particular order. How would I do a isometric back to front rendering on it? Do I HAVE to order it?
2
votes
1answer
212 views

How to draw Isometric game Back to front

What is the for loop or algorytm for a 2D array of tiles that I would render the tiles back to front like this:
0
votes
1answer
246 views

Isometric drawing “Not Tile Stuff” on isometric map?

So I got my isometric renderer working, it can draw diamond or jagged maps...Then I want to move on...How do I draw characters/objects on it in a optimal way? What Im doing now, as one can imagine, ...
3
votes
1answer
505 views

isometric buildings

after switching to a third person view I was intrigued to make my new project isometric. Since I haven't really started yet this isn't much of a problem. Work so far was merely testing movement and ...
12
votes
1answer
3k views

Isometric rendering and picking?

I've been looking for a formula to plot (world->screen) and mouse pick (world->screen) isometric tiles in a diamond-shaped world. The ones I've tried always seem to be, well, off. What's the ...