Tagged Questions
2
votes
1answer
148 views
Distributed Rendering in the UDK and Unity
At the moment I'm looking at getting a game engine to run in a CAVE environment. So far, during my research I've seen a lot of people being able to get both Unity and the Unreal engine up and running ...
3
votes
0answers
102 views
Rendering Unity across multiple monitors
At the moment I am trying to get unity to run across 2 monitors. I've done some research and know that this is, strictly, possible. There is a workaround where you basically have to fluff your window ...
3
votes
1answer
170 views
Multi Screen Rendering in Unity
My experience with Unity in not that in depth. But I am wondering if it possible in unity to split what is being rendered across multiple screens.
It's hard to explain, so here is an image:
So ...
29
votes
2answers
1k views
How to render realistic ice?
I am trying to write an ice shader in Unity that looks good and at least semi-realistic.
If the following shot (found on Google) was CG, what would its shader include? (the foreground cave). I might ...
4
votes
1answer
954 views
Can I make a mirror with Unity Free?
If I understand correctly, render textures are a feature of Unity Pro, and that is the best way to create mirrors, TV screens, and so forth. If I am wrong, please tell me. What I would like to know is ...
3
votes
2answers
2k views
[Unity] Render an animated texture to a screen
I'm looking for a way to write a typed text on a texture, and then render it on a screen: in the game it's just the screen of a computer where a scientist is typing text on.
The texture will be ...