Tagged Questions
3
votes
1answer
44 views
Blender Object Appearing Gray when all Lights are Off
I have an issue with Blender where, when I turn my only light off (a sun lamp) and render the image my object appears gray rather than black (and thus, not appear to the camera). I can't figure out ...
1
vote
0answers
60 views
How can I model a pendulum blade?
Like this one from Saw V:
What primitive shape/s would you start out with? How would you transform the primitive shape/s to give it a nice, smooth, sharp blade on one side without distorting the ...
1
vote
2answers
80 views
Issue with importing model to xna
I am creating a model with Blender which looks like this:
and I am importing it into an XNA project.
There seems to be some kind of transparency issue.
The model looks like that:
When the camera ...
1
vote
0answers
100 views
Blender DirectX exporter to Panda3D
I have been experimenting with Panda3D lately. I have a character made in Blender with various bones and currently with one animation that I wish to export to a *.x format for Panda3D. My current ...
3
votes
1answer
140 views
How can I generate a 3d model via a series of transforms?
Is it possible to generate 3D models using some sort of object transformation (like it's shown here), using PovRay or any other tool, and import them into Blender / Unity?
For example starting with a ...
0
votes
0answers
117 views
Models with more than one mesh in JMonkeyEngine
I’m a new jmonkey engine developer and I’m beginning to import models. I tried to import simple models and no problems appeared, but when I export some obj models having more than one mesh in the ...
0
votes
2answers
264 views
3D Modeling Software for Programmer [closed]
I've recently learned how to make games for Unity3d, and now I want to start making games! I can't wait to start!
However, before I can make 3D games, I need to learn 3D modeling for character ...
1
vote
2answers
150 views
Converting many faces to single mesh and reduce poly-count in Blender
I'm not so familiar with 3D modelling, and I'm stuck on a simple task in Blender.
I have a fairly complex model that's been imported as a .DAE file from SketchUp. This model is composed of many ...
0
votes
2answers
381 views
I have created character human in blender. How to use it in Java/Android
Title says it all pretty much. I can't find anything online which explains it in details. I have created a character model in Blender and I want to use it in Android app. I want to make it move. ...
3
votes
1answer
154 views
Blender 2.6: How To Create a Sphere With a Baton Sticking Out
What I've Done
I created a Cube object with Subdivision Surface modifier in order
to model a spehere.
I created a cuboid object looking like a angled, longish baton.
What I Want to Do
I want to ...
1
vote
1answer
187 views
Blender to 3ds max to cal3d format
There are quite a few questions on cal3d but they are old and don't apply anymore.
In Blender(must be 2.49a for python script to work!!!):
I have a scene with 7 meshes, 1 armature, 10 bones. I tried ...
1
vote
0answers
82 views
Blender move single UV point
Texturing in Blender and when I am moving UVs around in the UV/Image Editor I'm finding that I can't move a single UV point without moving all other UVs that are connected to the vertex.
This seems ...
1
vote
0answers
169 views
XNA HLSL: Skinned Model Deforming Wrong
I am creating a basic XNA recreation of Minecraft. My current problem is that my "Steve" model, which is skinned with an armature using vertex groups to deform, is showing up disfigured beyond all ...
1
vote
2answers
773 views
Blender: How to merge two faces?
Initial Situation
Using Blender 2.6, I often come to the same problematic setting: There are two faces on one straight line.
My Aim
I want to keep just one of the two selected faces, which you ...
1
vote
1answer
299 views
How to convert Blender models for XNA
I am creating my first game, I'm using Blender to create character models, is there any tutorial or guide to tell me what steps to convert a model into something animated and usable in XNA?