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2
votes
3answers
270 views
Directory paths for resources and assets
If I have a file stucture for my final, released game something like:
Main folder
Media
Images
Other assets
Sounds
Executable
List item
And a different one for my 'in development' project, ...
25
votes
6answers
1k views
What is a good file format for saving game data?
I need to save some custom game data. Map, player, etc.
All of them will have "sub objects". For example, a map and map will have an "array" of tiles. ie, hierarchical data. Hopefully nothing ...
7
votes
1answer
729 views
How to create a game save file format in c++ using STL
Hey so i just learned about the i/o part of the STL, more specifically fstream. Although I can now save binary info and classes i've made to the hard drive, i am not sure how to define how the info ...