Tagged Questions
1
vote
1answer
195 views
Scene graph in Unity3D
I was wondering if any scene graph-like mechanism is implemented into Unity3D? For example if I have a GameObject, can I add child cubes to it so when I rotate the parent GameObject, the siblings will ...
1
vote
2answers
204 views
Where to attach global scripts in Unity?
As far as Iknow in Unity, every script must be attached to an object. But what is the case with global scripts? For example in a tetris-like game to which object should I attach the element spawner ...
1
vote
2answers
137 views
Unity gizmos vs. referenced game objects
I'm designing a Unity script that I intend to be highly reusable and as easy as possible to setup within the editor. To this end, a number of properties of this script really need some kind of visual ...
2
votes
0answers
259 views
Any recommended books/resources on component-based design?
I come from a background with heavy use of the classical object-oriented paradigm for software development.
The company I am a part of switched to Unity not too long ago, and we're all very excited ...
1
vote
3answers
792 views
Unity: Assigning a key to perform an action in the inspector
I am trying to write a simple piece of code in JavaScript where a button toggles the activation of a shield, by dragging a prefab with Resources.load("ActivateShieldPreFab") and destroying it again ...
2
votes
1answer
497 views
Changing properties for multiple objects in unity 3d free?
So my team and I need to assign values to specific values in the inspector to large numbers of objects.
For example, we have a script that's assigned to all the walls, and all the floors.
We want to ...
12
votes
9answers
5k views
I prefer C/C++ over Unity and other tools: is it such a big downer for a game developer?
We have a big game project using Unity at school. There are 12 of us working on it. My teacher seems to be convinced it's an important tool to teach students, since it makes students look from the ...