Tagged Questions
4
votes
2answers
289 views
Where and how to promote an HTML5 game engine?
I've recently completed an engine, called Irenic.
Now, I was wondering, how could one promote it? The process surely is different than promoting a game, because a game can be played by almost anyone, ...
0
votes
3answers
439 views
What Javascript game engines are out there, other than Impact? [closed]
Does anybody know of a decent (meaning preferably free ;)) alternative to Impact? Any suggestions are very much appreciated!
11
votes
5answers
1k views
Implementing features in an Entity System
After asking two questions on Entity Systems (1, 2), and reading some articles on them, I think that I understand them much better than before.
But, I still have some uncertainties, and mainly they ...
7
votes
3answers
870 views
Why is it a bad idea to store methods in Entities and Components? (Along with some other Entity System questions.)
This is a followup to this question, which I answered, but this one tackles with a much more specific subject.
This answer helped me understand Entity Systems even better than the article.
I've ...
4
votes
1answer
147 views
What is the optimal way for updating different entities in an engine?
EDIT: half of my question seemed to disappear, but thankfully, it was still in the clipboard.
When I say entities, I mean instantiations of various classes in my engine (example class: ...
3
votes
2answers
256 views
What would be the problems with using a singleton design pattern for my engine?
I'm desiging an HTML5 2D game engine in Javascript, and currently, I use the singleton pattern.
There is only one global object in the namespace called simply Engine. All other objects are ...
0
votes
1answer
107 views
javascript function with game engine
I have coded my main menu for the game in html/css and need the image buttons to function with the engine using JavaScript.
For example:
Skip (Enable) Which skips the menu when you come back to play ...
4
votes
3answers
363 views
Split a 2D scene in layers or have a z coordinate
I am in the process of writing a 2D game engine, and a dilemma emerged. Let me explain the situation...
I have a Scene class, to which various objects can be added (Drawable, ParticleEmitter, ...
0
votes
2answers
381 views
Essential 2D engine features
I have decided to make a simple engine for a new game I'm working on, and now, I'm wondering: what are the essential features of a 2D game engine? Or, a game engine in general?
2
votes
3answers
477 views
Is there a HTML/JS game engine/library that deals with things (HUD, menus, accounts, etc) other than the core gameplay?
I've been looking through the many HTML/Javascript game engines/libraries out there (many of which are found here https://github.com/bebraw/jswiki/wiki/Game-Engines). Most of them seem fairly ...
8
votes
8answers
2k views
HTML5 mobile game development vs. native game apps
What is the current state of game engines, frameworks, libraries and conversions related to the HTML5 set of technologies (including CSS3 and JavaScript libraries such as RaphaelJS, Impact, ...
0
votes
0answers
158 views
Online Game Considerations [closed]
I want to make a kind of online game, completely in JavaScript, using the <canvas> and socket.io. The general How is covered, there are just some minor problems with the design and architecture ...
4
votes
5answers
2k views
Which free HTML5-based game engine meets these requirements?
I am experienced with traditional JS and HTML but new to HTML5. I want to develop games in HTML5 so that it can work on all devices and browsers, including IE. Additionally, I require the following ...
1
vote
2answers
3k views
Find all Game Objects with an Input string name (not Tag)
I'm trying to mimic FindGameObjectsWithTag with FindGameObjectswithName. I know using tags is faster, but I'm trying create a way to search for objects I spawn with a child object I name on ...
3
votes
3answers
2k views
Chrome Angry Birds engine?
Was Chrome AngryBirds game made using html5 canvas? And if yes: what kind of engine did they use?