Tagged Questions

2
votes
1answer
585 views

C++/SDL Getting Multiple Bullets On-Screen

I've finally gotten this laser thing to work for my Space Shooter, and so far I've come across a slight problem. I've gotten the laser to position itself at the starting position correctly and move ...
6
votes
5answers
474 views

Graphics module: Am I going the right way?

I'm trying to write the graphics module of my engine. That is, this part of the code only provides an interface through which to load images, fonts, etc and draw them on the screen. It is also a ...
3
votes
5answers
1k views

Does SFML support these specific features that I require?

I've been working on a game in c++ for about a week and a half, and I've been using SDL. However, my current engine only needs the following from whatever library I use: enable double buffering load ...
2
votes
2answers
600 views

Collision Resolution

Hey all, I'm making a simple side-scrolling game, and I would appreciate some input! My collision detection system is a simple bounding box detection, so it's really easy to implement. However my ...