Tagged Questions
2
votes
1answer
585 views
C++/SDL Getting Multiple Bullets On-Screen
I've finally gotten this laser thing to work for my Space Shooter, and so far I've come across a slight problem. I've gotten the laser to position itself at the starting position correctly and move ...
6
votes
5answers
474 views
Graphics module: Am I going the right way?
I'm trying to write the graphics module of my engine. That is, this part of the code only provides an interface through which to load images, fonts, etc and draw them on the screen. It is also a ...
3
votes
5answers
1k views
Does SFML support these specific features that I require?
I've been working on a game in c++ for about a week and a half, and I've been using SDL. However, my current engine only needs the following from whatever library I use:
enable double buffering
load ...
2
votes
2answers
600 views
Collision Resolution
Hey all, I'm making a simple side-scrolling game, and I would appreciate some input!
My collision detection system is a simple bounding box detection, so it's really easy to implement. However my ...