Tagged Questions
0
votes
1answer
216 views
How can I achieve this lighting with OpenGL?
I'm currently trying to implement a type of "smooth" lighting. How can I achieve lighting which looks like this:
http://dl.dropbox.com/u/1668516/concept/warp3.png
Using OpenGl. I've attempted to use ...
2
votes
2answers
433 views
OpenGL Lighting
I have a simple day and night cycle by at day disabling OpenGL lighting and at night enabling openGL Lighting. When I enable everything appears darker. My question is How would I make it that at a ...
0
votes
0answers
139 views
Implementing Lighting OpenGL 2D Quads with Textures
Lets say I have a grid of tiles 64x64 and I want to implement lighting using opengl.
I draw the grid with 2D quads that are binded with textures. How would I implement source lighting and stuff like ...
1
vote
0answers
81 views
OGL lighting issues
All that seems to be working is ambient light. My room is just dark with no lights in it. I'm not sure if it's relevant, but I'm using LWJGL. Here's my code:
glEnable(GL_LIGHT0);
...
0
votes
0answers
106 views
How can I change this isometric engine to make it so that you could distinguish between blocks that are on different planes? [closed]
Possible Duplicate:
Can you shade a specific section of a sprite? If so, how?
The terrain is randomly generated. Here is a screenshot:
http://i44.tinypic.com/qxqlix.jpg
I think you can see ...
3
votes
3answers
623 views
How can I change this isometric engine to make it so that you could distinguish between blocks that are on different planes?
I have been working on an isometric minecraft-esque game engine for a strategy game I plan on making. As you can see, it really needs some sort of shading. It is difficult to distinguish between ...
-3
votes
1answer
225 views
programming light sources in java
I was making a game and I wanted to program light sources but I don't know how to. every where I search it comes up with lightweight java. Can any one offer any help. Its a birds eye view mmorpg. Can ...