"JavaScript (sometimes abbreviated JS) is a prototype-based scripting language that is dynamic, weakly typed and has first-class functions. It is a multi-paradigm language, supporting object-oriented, imperative, and functional programming styles." From Wikipedia. ...
3
votes
4answers
148 views
How do I protect sending scores from HTML5 games to my server
On backend I am using java. I have a game in HTML5; when user completes it I sends an Ajax call to save the score to database. Now, someone can easily use tools like Fiddler and firebug to modify this ...
-2
votes
2answers
52 views
canvas graphic output doesn't work [closed]
at the moment i'm developing a 3D-Vector-Coordinates-to-2D-Canvas-Calculation.
the code is ready, the canvas too,
but something doesn't work right...
You can find my code at ...
2
votes
1answer
36 views
WebGL: Texture appears as black
I have a simple WebGL canvas, where I'm attempting to render a texture on a square. When working with textures as local files, all is fine. But when I try to load a texture from the web, I get a black ...
-2
votes
2answers
105 views
Should I use javascript to make a windows 8 game? [closed]
Windows 8 game development is designed mainly for C++ (which I don't know), but can be done in JS (which I do know). Is it worth it to learn C++ or should I continue with JS?
2
votes
1answer
49 views
Game based on Ajax polling for 12 players
I am planning on writing a small browser game.
The webserver is a shared server, with no root / install possible.
I want to use AJAX for client/server communication. There will be 12 players.
So ...
0
votes
1answer
130 views
creating a simulation game, what type of knowledge is needed? [closed]
I am a beginner in game development. As a part of learning and fun, want to create a game in java-script and html5. I am planning a game that we were used to play in childhood, that is "new business"- ...
0
votes
3answers
159 views
Can these game be fully coded in html5/javascript?
I mean the mechanics of the game. Would it be possible?
-Pokemon GBA series, rendering the world would be easy, but what about battle mechanics?
-MapleStory, after seen dragonbound.net which is an ...
-2
votes
0answers
66 views
Game development with javascript [closed]
Which books and resources should I follow to build a real time interactive game with applied physics in javascript,,please help..
-2
votes
0answers
101 views
How can I estimate cost of creating tile-set similar to HoM&M 2? [closed]
How to estimate cost of creating tile-set similar to HoM&M 2?
I'm mostly interested in the tile-set graphics only, no animation needed, the big images of town and creatures can be done as quick ...
2
votes
0answers
33 views
Repeat a part of spritesheet as background
So I'm trying to repeat a part of my spritesheet as a background (js, canvas).
My code so far:
var canvas = $("#board")[0],
ctx = canvas.getContext("2d"),
sprite = new Image();
...
-1
votes
1answer
55 views
Using copyrighted sprites [closed]
Possible Duplicate:
How closely can a game resemble another game without legal problems
I was thinking about making a pacman clone, I know there is a similar question here Using Copyrighted ...
-1
votes
0answers
72 views
Is there any existing (old) game that released graphic as free or open source? [closed]
I'd like to (re)create an online version (html5/JS) of some old game, for example something like HoM&M 2.
Maybe, some of old games were released as free or open source (I'm interested in the ...
7
votes
1answer
105 views
Depth interpolation for z-buffer, with scanline
I have to write my own software 3d rasterizer, and so far I am able to project my 3d model made of triangles into 2d space:
I rotate, translate and project my points to get a 2d space representation ...
-1
votes
1answer
114 views
Javascript A* path finding ENEMY MOVEMENT in 3D environment [closed]
iam trying to implement pathfinding algorithm using PATHFINDING.JS in 3D world using webgl.
iam have made a matrix of 200x200. and placed my enemy(swat) in it .iam confused in implmenting the ...
2
votes
1answer
88 views
Object detection in bitmap JavaScript canvas
I want to detect clicks on canvas elements which are drawn using paths. So far I have stored element paths in a JavaScript data structure and then check the coordinates of hits which match the ...