Tagged Questions
1
vote
1answer
83 views
Help with Collision Resolution?
I'm trying to learn about physics by trying to make a simplified GTA 2 clone.
My only problem is collision resolution. Everything else works great.
I have a rigid body class and from there cars and ...
1
vote
2answers
137 views
How do I add AndEngine documentation in Eclipse?
I am very new to AndEngine. I have just downloaded the full documentation file, but I can't attach it to Eclipse. How can I do that?
-4
votes
1answer
77 views
Questions about an Engine Java [closed]
so I am going to start developing Java games (3D) but I have a few questions. So I dont know if I should use an engine or make my own. I feel like I am "cheating" if I use an engine to make my game. ...
1
vote
1answer
118 views
Game Engine Collision Handler
I'm making a collision handler for a Java game engine. I made an interface called Collidable. I have a method called onCollision which takes the parameter of my Engine Game Object.
public void ...
-6
votes
1answer
242 views
Choosing the right game engine [closed]
1 down vote favorite
I'm trying to create a game in java inspired by a Gameboy Color Zelda game. I'm exprienced in java but not in game programming. I've been doing a lot of research on game engines, ...
1
vote
6answers
548 views
How do i choose what technology to use for a 2D game like Pokemon?
I apologize in advance for the wall of text about to come. I've had an idea for a game for a while now, and am stuck at step 1 of game development: Choosing a language/engine. I've read a whole ...
0
votes
1answer
221 views
Managing Game States
I'm thinking about making a StateManager for my game. I want to know how to design it; that is, how to use a stack to push and pop states onto, and draw them to the screen.
For example, should each ...
2
votes
2answers
584 views
Java: How to Make a Player Class in a Tile-Based RPG
So I've been following a JavaHub tutorial that basically uses a pixel engine similar to MiniCraft.
I've attempted to make a Player Class as such, and I'm basically making a mock Pokemon game for ...
-3
votes
1answer
338 views
Which java game engine is better? [closed]
I'm new to mobile game development and I have a number of questions to ask. So if you could please answer them, it would be highly appreciated
The game I'm trying to release is a 2D arcade game. My ...
23
votes
8answers
7k views
Is Java viable for serious game development?
Ever since I was a little kid, my dream has been to develop games. Well, now that I am older, more mature, and have some programming experience, I would like to start. However, I would like to turn ...
2
votes
2answers
1k views
Java game engine for android and desktop [closed]
I want implement 2d game as desktop application. And after development move it to android platform.
Engine should be have input and network managers.
Help me choose.
-4
votes
2answers
264 views
Java Game Engine
First off, I want to ask if what does it really mean by Java Game Engine...? All I know for engines mean is that these are either the editors of the game or makes the game run, starts the game...etc.
...
2
votes
1answer
415 views
How to setup JBox2D
I resently downloaded the JBox2D but how do I set this up?..
Its jbox2d-2.1.2.2 All I can see is a bunch of code and folders.
Any websites with step by step tutorial??
You know how??
-4
votes
1answer
608 views
should i use java or c#? [closed]
i know a similar question has been asked before but, my question is somewhat different. I have been learning C# for a few years but nothing in game making, more like applications and web like ...
1
vote
2answers
503 views
Isometric game data structure and rendering
I'm starting development of a 2d isometric(tiled, roguelike) game and i'm brainstorming wich kind of data structure i would use to store runtime data like tiles and entities, but i don't want to use ...