Tagged Questions

0
votes
1answer
165 views

How to collide with a 45degree wall in XNA

I want to make a PAC MAN imitation game to start working on AI, and while my first version will feature rectangles with widths or heights of 1 to makes walls for collision detection, I want to ...
-3
votes
2answers
305 views

Game Development using C#.Net [closed]

I'm a ASP as well as C#.Net Developer. I love playing Games and willing to Create one. I'm a new bi in this Arena. So can you Help me on How to Create a Game using C#.Net?? Or is there any course ...
0
votes
0answers
141 views

First programming language, C#? [closed]

Wanting to learn to program, is c# / XNA a good language to start off with? (for game development in the future).
0
votes
1answer
307 views

How can I run a .jar file with XNA?

Could someone help me to develop a method to run any .jar file (with parameters) from in C# with XNA?
7
votes
1answer
440 views

Problem with Update(GameTime) Methods and Pause implementation

I have the pause function implemented and it works correctly in that it dims the player screen and stops updating the gameplay. The problem is that GameTime continues to increase while it is paused, ...
0
votes
0answers
173 views

What languages would be best languages for scripting in Unity? [closed]

My question is what language would be best for scripting in Unity? I know JavaScript is simple, but powerful. But can JavaScript be used for more 'high-level' programming in Unity. What are the ...
-4
votes
1answer
608 views

should i use java or c#? [closed]

i know a similar question has been asked before but, my question is somewhat different. I have been learning C# for a few years but nothing in game making, more like applications and web like ...
6
votes
9answers
1k views

Is it essential that I learn Try/Catch and Finally statements for Game Programming, or is it something I can come back to? [closed]

Doesn't seem like something that would be an essential part of GAME Programming.
1
vote
4answers
354 views

Pickup another book or submerge into XNA

Completely read Head First C#. Should I read something else or get personal with XNA from here on? Got links? Edit: Hobby. Interested in 2D and 2.5D gamedev for personal fun, nothing serious. ...
1
vote
1answer
199 views

Timer not going off

I've got a timer in my game which is supposed to set off a Boolean back to false after a certain amount of time has passed it just doesn't seem to work despite me trying to debug the issue, although ...
0
votes
2answers
528 views

How do i get my tilemap to move at the same speed as my character

I have a little problem in my solution, i'm trying to make a pretty big map for the players to walk around in. I decided to use a tile-engine, but when I move my character it moves faster than my ...
3
votes
1answer
2k views

Mouse location is off due to camera

I'm building a top down shooter but I have a little issue with my camera and mouse. When I add the camera that I use to my game (see here) my mouse pointer seems to be in the wrong location. When I ...
36
votes
1answer
2k views

Why is this beat detection code failing to register some beats properly?

I made this SoundAnalyzer class to detect beats in songs: class SoundAnalyzer { public SoundBuffer soundData; public Sound sound; public List<double> beatMarkers = new ...
11
votes
3answers
2k views

Beat detection and FFT

I am working on a platformer game which includes music with beat detection. I am currently detecting beats by checking for when the current amplitude exceeds a historical sample. This doesn't work ...
5
votes
3answers
570 views

Programming Languages Recommendations: A Space shooter game that allows two people to play [closed]

Do you remember an arcade game, that allowed two people to versus or play each other? It was a Galaga/Gradius type game. Me and a couple of other people I know want to make a game like this. We want ...
16
votes
10answers
3k views

Does C# have a future in games development?

I recently learned that the MMO Minecraft is powered by Java from a recent interview on CVG.co.uk on a possible collaboration between two former and now competing colleagues. In the interview he ...
5
votes
1answer
3k views

Clickable hex grid in c#.net

I want to create a Windows Form-based adventure game where the player clicks a hex on a static map to bring up their next encounter. I have the map already and plan to scan it and convert it to a .bmp ...