Tagged Questions
0
votes
2answers
135 views
Ways to expose engine API for text-adventure games (XML, JS/DSL, …)
While developing an engine for text-adventures I'm still unsure how to expose the API it provides to the developers/writers. My two concepts for now are:
Running a small JS engine which executes JS ...
8
votes
2answers
438 views
Implementing behavior in a simple adventure game
I've been entertaining myself lately by programming a simple text-based adventure game, and I'm stuck on what seems like a very simple design issue.
To give a brief overview: the game is broken down ...