Questions about game development on Linux operating system, for Linux or any other OS.
1
vote
1answer
68 views
running GL ES 2.0 code under Linux ( no Android no iOS )
I need to code OpenGL ES 2.0 bits and i would like to do this and run the programs on my desktop for practical reasons.
Now, i already have tried the official GLES SDK from ATI for my videocard but ...
0
votes
3answers
228 views
graphical interface when using assembly language
I want to learn a framework to use in assembly. I know that's not possible without learning the framework in C first. So I'm thinking of learning SDL in C and then teach myself how to interpret the ...
1
vote
1answer
743 views
Freeglut vs SDL vs GLFW
i need to port my game project from Android (written in C, OpenGL ES 2.0, thanks to NDK) to Windows and Linux platforms. Of course i will need to rewrite some platform depended code, but now i stuck ...
2
votes
4answers
389 views
Should the main game object be static in c++
I am creating a 2d platformer using SDL and I was thinking that my game object could be static, but I wasn't sure if this was a good idea.
The pros (that I can see):
Accessing settings options ...
0
votes
3answers
350 views
Anyone can suggest some Game Frameworks for GNU/Linux? [closed]
So I've been developing a little bit with XNA + C# in Windows, not really much: just some 2D stuff, but I've found that XNA is a really good framework.
I'm a GNU/Linux user, and I'm definitely ...
0
votes
1answer
211 views
SDL mouse wheel not picking up
Running Ubuntu 11.04, SDL 1.2 trying to pickup mouse wheel up/down movement with this (stripped down) code:
int main( int argc, char **argv )
{
SDL_MouseButtonEvent *mousebutton = NULL;
...
0
votes
4answers
390 views
How to go about writing games for Linux [closed]
I've written games for DOS(ModeX In Borland C & Watcom C) & I've written games in C#/XNA
I now want to try writing for Linux, I have no idea where to start as I've never written for linux ...
3
votes
4answers
387 views
Is there a sprite sheet creator that satisfies these requirements?
I'm looking for a decent sprite sheet packer.
Features:
Command line interface for Linux.
Effective packing algorithm.
Configurable padding between sprites in the sheet.
Configurable fixed sprite ...
0
votes
0answers
213 views
Transparent Problem in OpenGL - X11/Xfce4
Im working on a screen overlay in C++ with opengl, having an issue with window transparency & rendering polygons. This is done in xfce4.
Its a standard window, with one modification to show the ...
0
votes
1answer
113 views
What kind of gaming platforms for Linux are available? [closed]
Which libraries/platforms are available on Linux to start game development?
0
votes
0answers
148 views
iOS development in Linux [closed]
Possible Duplicate:
Developing for iOS on Linux
First things first: I have a Mac. I can use it to actually do the testing on the devices. But, it's gotten fairly slow, and is such a pain to ...
7
votes
4answers
2k views
Developing for iOS on Linux
I am looking for an engine or library to develop a game for iOS on Linux.
High level, low level, GUI, no GUI, does not matter too much. I am really looking for anything.
I'm not actually talking ...
4
votes
1answer
627 views
Why does my GLSL 1.20 shader not work with an OpenGL 4.0 driver?
I'm just starting out with OpenGL on Linux. In order to write future-proof code, I explicitly wrote code for OpenGL 4.0 Core Profile in the first place, thus the shaders are GLSL 4.0.
That worked ...
1
vote
0answers
428 views
How can I fix these errors with Panda3D's sample projects?
I just installed the latest Panda3D packages on a Mint 12 32-bit virtual machine. Then I downloaded and configured Eclipse and tried to run the Asteroids sample project. The window is created ...
0
votes
0answers
178 views
Exception in hello world program for LibGDX
I am having the exact same exception that is on this page in netbeans on linux.
However I do not understand what the fix is on this page. The guy who replied to the issue said,
At this point we ...