Tools are small to medium size programs that help you in a game development process.
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0answers
41 views
A tool to select points on texture, and obtain 0.0f .. 1.0f UV coordinates
If there is a need to create about 40 sets of UV coordinates for 40 different images. The sets can have 4 to ~16 UV points. Is there some way to make this easier?
A tool similar to Inkscape would be ...
3
votes
1answer
87 views
Problem with Ogmo Editor (is Tiled Editor a solution?)
I made a level editor for a puzzle game with Ogmo Editor and gave it to our designer/level designer. When he downloaded and started Ogmo, his CPU went to 100%. I looked at my CPU usage while Ogmo is ...
-1
votes
1answer
26 views
forum for finding pertinent tools/libs/platforms [closed]
I'm looking for a forum where I can ask questions about what the best graphics library would be for my particular C# application given my requirements. I'm considering several.
This is directly ...
10
votes
2answers
250 views
Are there tools for testing multiplayer code?
Are there reliable tools that can simulate real life-like network conditions e.g. networks with different bandwidth, different latencies, packet loss etc...?
3
votes
3answers
224 views
How can I ease the work of getting pixel coordinates from a spritesheet?
When it comes to spritesheets they're usually easier to use, and they're very efficient memory-wise, but the problem that I'm always having is getting the actual position of a sprite from a sheet. ...
0
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1answer
98 views
Are there tools available for building hierarchical sprite-based objects in games like Vector Man or Gunstar Heroes? [closed]
Possible Duplicate:
Tools for 2D skeletal animation
I'm looking for a tool that would let me build multi-part sprite objects of the kind you can find in Sega Genesis games like Vector Man ...
2
votes
3answers
911 views
Sprite sheet generator
I need to generate a sprite sheet with squared sprite for a 2D game. How can I generate a sprite sheet where each frame has x = y? The only think I have to do is to "insert" some blank space between ...
0
votes
1answer
308 views
How can I unpack a sprite sheet into multiple images?
I need to take a sprite sheet and convert it into multiple images, one for each frame of the sprite sheet.
How should I go about this? I would prefer an offline method or a tool to do so -- I found ...
1
vote
1answer
363 views
Shader authoring/editing tools for GLSL ES
Since Render Monkey has been discontinued (perhaps due to the complexity of today's shading languages), there are few successors that can match its functionality. Is there any useful tool for material ...
6
votes
3answers
593 views
Started game development no idea of computer graphics. Should I learn tools or concepts?
I am in 6th semester of my Computer science bachelor degree program, Working as Intern in a start up company. I started game development using AndEngine, things are going good because I have good hold ...
1
vote
1answer
153 views
Intercepting DirectX calls and optimizing the overal performance of games
I would like to use a DirectX proxy dll to intercept (and possibly optimize) the graphics calls being made by normal PC games. I am going to "screen cast" a game with ffmpeg or something similar and ...
1
vote
0answers
145 views
Framework to implement an in game gui editor
I need to do an in game gui editor. The game engine has his own widgets elements and I don't want a gui library that substitute it.
The most difficult task is the implementation of the functionality ...
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0answers
99 views
Mobile game production workflow using Html5 and visual studio
I want to know of any framework, that lets you build/test applications inside Visual Studio using Html5/JS. We need to be able to have an emulator (like the one on android sdk) for as many devices as ...
1
vote
1answer
114 views
Using model tools as map editor
I want to make a game which would require a 3D map editor. Of course, I would like to avoid creating such an editor. My idea is now to use modeling tools (3DS Max, Maya, Blender) to create the map, ...
0
votes
0answers
141 views
using OGRE with a GUI kit [closed]
I am currently working on a level editor for my game. The rendering in the editor will be done by Ogre3d however I'm still unsure which GUI kit I should pick, so I wanted to ask whether anyone has ...