Lua is a powerful, fast, lightweight, embeddable scripting language. Lua is widely used as a scripting language by game programmers, perhaps owing to how easy it is to embed, its fast execution, and its short learning curve.
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votes
1answer
460 views
help animating a player in Corona SDK
Working on a game in the Corona SDK with Lua and I need help so the player animates on the line drawn. Right now he animates at the beggining and the end but not on the line.
Here is the player code:
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1
vote
1answer
484 views
Help with Collision of spawned object(postion fixed) with objects that there are translating on screen
Hey guys I am creating a game using Corona SDK and so coding it in Lua.
So there are 2 separate functions,
To translate the hit objects and change their color when they are tapped
The link below ...
-2
votes
1answer
185 views
animate anything animation class
I'm working on my lua/C++ based game/game engine and I'm currently up to implementing animation.
I want to have animation class that animate whatever object it is given, so that I can animate ...
0
votes
0answers
35 views
Viewport like Angry Bird in Corona
Not sure if that's the right name for it, but I'm looking for a way to implement zooming in my game.
Essentially the game should zoom in on my character during the moving and shooting phase (its like ...
0
votes
0answers
55 views
using lua in kobold2d to control parameters
Is there a tutorial on using LUA in Kobold2d?
I want to know if its possible to use it to control the game behavior (like max speed decrease of timer, and bonus points) by uploading a new script to ...