All Questions
5 questions
2
votes
1
answer
156
views
Best Practice for Procedural Generation and Code Updates
I am using an initial seed to generate data.
The question I have though is what is the best way to mantain the information with code updates.
For example if I have something similar to:
...
1
vote
1
answer
1k
views
How do I wrap my web browser game as a standalone for Steam?
I've got a PHP/Java based game, which runs in the browser. However, I want to submit this game to Steam.
Now Steam doesn't allow web-based games unless they come in some kind of wrapper.
How can I ...
-3
votes
2
answers
4k
views
How is good is Java as a language for browser based mmo games? [closed]
Somewhat related to Is Java viable for serious game development?
I have decided to make a browser based mmo game. But the only programming language I know is Java.
So I would like to know how good ...
-1
votes
3
answers
280
views
Novice prototyping a massive multiplayer webpage based gaming system [closed]
I'm trying to build a website based game in which various pages of the site act as different areas of the game.
I am wondering what you would recommended as a design structure.
Which languages would ...
3
votes
3
answers
677
views
How can I randomly generate arbitrary "rules" for a creative card game
My friends and I in school play this interesting card game, which we call 'the game without rules' (ironically, of course). The game is like this: in the beginning of a school year, we start with one ...