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2 votes
1 answer
156 views

Best Practice for Procedural Generation and Code Updates

I am using an initial seed to generate data. The question I have though is what is the best way to mantain the information with code updates. For example if I have something similar to: ...
Robbie's user avatar
  • 121
1 vote
1 answer
1k views

How do I wrap my web browser game as a standalone for Steam?

I've got a PHP/Java based game, which runs in the browser. However, I want to submit this game to Steam. Now Steam doesn't allow web-based games unless they come in some kind of wrapper. How can I ...
Lex's user avatar
  • 139
-3 votes
2 answers
4k views

How is good is Java as a language for browser based mmo games? [closed]

Somewhat related to Is Java viable for serious game development? I have decided to make a browser based mmo game. But the only programming language I know is Java. So I would like to know how good ...
minusSeven's user avatar
-1 votes
3 answers
280 views

Novice prototyping a massive multiplayer webpage based gaming system [closed]

I'm trying to build a website based game in which various pages of the site act as different areas of the game. I am wondering what you would recommended as a design structure. Which languages would ...
Sean Hendlin's user avatar
3 votes
3 answers
677 views

How can I randomly generate arbitrary "rules" for a creative card game

My friends and I in school play this interesting card game, which we call 'the game without rules' (ironically, of course). The game is like this: in the beginning of a school year, we start with one ...
user1009013's user avatar