Java Programming/Basic IO

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Java Programming
Basic IO
Introduction to Streams

This section covers the Java platform classes used for basic input and output. But before we begin we need to have a concrete understanding of what input and output means in programming. To grasp this concept, think of the Java platform as a system.

Contents

[edit] Understanding input and output

The Java platform is an isolated entity, a space on your OS in a way, where everything outside this system is its environment. The interaction between the system and its environment is a two-way dialogue of sorts. Either the system receives messages from its environment, or it conveys its messages to the same. When a message is received to the system, it is called an input, its opposite is an output. On a whole, this communication is termed input/output abbreviated as I/O.

The following chapters are designed to introduce basic input and output in Java, including reading text input from the keyboard, outputting text to the monitor, and reading/writing files from the file system. More advanced user interaction using Graphics and Graphical User Interface (GUI) programs is taken up in the later section on Swing.

[edit] Simple Java Output

[edit] Writing to the Screen

Writing to the screen is very easy, and can be accomplished using one of two methods:

  • System.out.print("Hello world") will print "Hello world" (no quotes) to the screen without advancing to a new line.
  • System.out.println("Hello world") will print "Hello world" (no quotes) to the screen and advance to a new line.

[edit] Simple Java Input

[edit] Inputting from the keyboard

As of version 1.5.0, Java provides a class in the java.util package called Scanner that simplifies keyboard input.

Scanner kbdIn = new Scanner(System.in);    //Instantiating a new Scanner object
System.out.print("Enter your name: ");          //Printing out the prompt
String name = kbdIn.nextLine();         //Reading a line of input (until the user hits enter) from the keyboard and putting it in a String variable called name
System.out.println("Welcome, " + name); //Printing out welcome, followed by the user's name

Alternatively, one could write a method to handle keyboard input:

public String readLine()
{       BufferedReader x = new BufferedReader(new InputStreamReader(System.in));        //Creates a new BufferedReader object
        return x.readLine();                                                            //Reads a line of input and returns it directly
}

Note that the code above shouldn't be used in most applications, as it creates new Objects every time the method is run. A better alternative would be to create a separate class file to handle keyboard input.

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