Tagged Questions

The structure of data files and how they are stored.

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2
votes
1answer
88 views

Map format for 3d open world

I am making an open world 3d platformer in Ogre3D, and I have no idea on what kind of 3d map file format I should use for it. I want to make low-polygon blocky-style objects. Probably rectangles and ...
1
vote
1answer
73 views

How can I convert .obj files to .3ds on Mac?

I am on a Mac. I am currently looking for a tool that is able to correctly convert .obj files (Wavefront) to .3ds files (Autodesk 3ds Max). I tried Blender but the exported file failed to include ...
0
votes
1answer
4k views

Convert Autocad DWG to OBJ, FBX or similar

I know this is only partially game development related, but couldnt find another place to ask. How can i convert an autocad dwg or dxf file to a more 'common' format like OBJ, FBX, 3DS, etc. ? i ...
-4
votes
2answers
186 views

How can you store item data from a game? [closed]

Possible Duplicate: Would it be better to use XML/JSON/Text or a database to store game content? How to choose how to store data? When I look at games such as warcraft 3, or Diablo, or ...
4
votes
2answers
1k views

How can I include vertex color information in .OBJ files?

The .obj files I export are missing data for vertex colors. Is there a way to include color information in the .obj file? If not, what are the alternatives?
5
votes
2answers
321 views

Custom extensible file format for 2d tiled maps

I have implemented much of my game logic right now, but still create my maps with nasty for-loops on-the-fly to be able to work with something. Now I wanted to move on and to do some research on how ...
3
votes
2answers
1k views

How do you structure a 2D level format with collisions etc. in Java (Slick 2D)?

I am developing a game in Java. 2D Fighter, Kind of like the 2d flash game Raze(http://armorgames.com/play/5395/raze). I currently am using the Slick 2D game library and am researching how to ...
14
votes
4answers
917 views

Why would some PNG files extracted from games display incorrectly?

I've noticed extracting PNGs from some game files that the image becomes distorted part-way through. For example, here are a couple of PNGs extracted from the Textures file in Skyrim: Is this some ...
7
votes
4answers
685 views

Loading data for an RPG

I'm creating a small text RPG as a way to practice python and I'm running into a question about how to load data. The game is a wild west game, though that isn't too relevant, and I need to store ...
6
votes
1answer
561 views

Are there any open source Source engine VTX/VVD viewers?

I've been playing with loading and displaying Source Engine models (TF2, specifically) and have had mild success, but there are some aspects of it that are eluding me still. I've been primarily ...
0
votes
3answers
912 views

How to convert .max files to .egg on linux

I am very new to 3d graphics and game engines and panda3d and python. I followed few panda3d tutorials and now I want to test them with few new models. High majority of 3d models in the internet are ...
1
vote
1answer
234 views

Google Sketchup pro exporter/importer for MD5 model format?

Where can I find google sketchup pro MD5 (The doom3 model format) exporter/importer? If there isn't one what modeling program can I use to export/import MD5 models?
1
vote
1answer
295 views

File format for animated scene

I've got a custom OpenGL based rendering engine and I'd like to add support for cinema-type scene animation. The artist that is helping me uses primarily 3DSMax. I'd like a file format for exporting ...
-4
votes
1answer
153 views

Human-readable text file format for game parameters

Basically what I want to do is put a lot of different parameters in a text file I edit by-hand, to avoid recompiling. I'm using Ogre3D, so I'm using configfile, but it gets messed up, and I'm looking ...
1
vote
4answers
590 views

Public format for 2D animations

What public animation file formats are there available for 2D games? I'd like to know about both formats for procedural/skeletal animation, as well as traditional animation.

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