I am having difficulty loading a soundeffect The path is correct, the .xnb is set to androidassets in the project.
My Root is set to content and the folder structure looks like
- Assets
- Content
- Fonts
- Sounds
- Content
I'm getting the following error message:
UNHANDLED EXCEPTION: System.ArgumentNullException: Argument cannot be null. 02-23 18:40:48.990 I/MonoDroid( 3967): Parameter name: path2
I already imported the xnb to the Content folder under assets.
this.playerCannonSound = this.Game.Content.Load<SoundEffect>("Sounds/PlayerFire"); //Works
this.atdFont = this.Game.Content.Load<SpriteFont>(@"Fonts/ATDFont");