I want to learn more about event driven programming. Especially where and why I would consider using events. What resources/books should I consider reading to this end? (note: I'm indifferent to language. )
Other than Jalayn's excellent answer I'd like to add: Consider learning the Observer pattern It is a Design Pattern used to implement event handling. If your programming language doesn't have first class support on delegates and events (see in Java how it solves with event handling in AWT and Swing) then you'll be implementing it using this pattern instead. Note that Java has an |
|||||
|
.NET/C# If you're indifferent to languages, you may try it in C# (Visual Studio Express C# is free). C# has specific Now, there is an MSDN tutorial to start you up with the basic idea. Java/Swing If you want to try it in Java, you may, while programming a Swing application. There is also an Oracle tutorial on that subject, more specifically the intro. Edit: check out @Spoike's answer about the Observable pattern. Javascript/JQuery It is more specific to how JQuery's handles events, but you may find Benson Wong's tutorial helpful. Also, you just need to download JQuery, and you're ready to try. |
|||||
|
Though i wrote in a different context - here is a best compilation of resources to your query: What is the architecture model of an Android application? Basically, learn various patterns from POSA and related literature from the same author. Another good resource is here. Also, if you are in C, consider using libevent. It shows how good scalability is achievable using such constructs. |
|||
|
Consider this an addendum to the real answers. But you could look into hardware interrupts on the hardware platform of your choice. Say, on an Arduino or some such micro-controller. These are what drive event-driven programming. Higher level programmers don't usually interface with them directly, but it's good to know about the underlying hardware. |
|||
|