Tagged Questions

Adobe ActionScript is the open source object orientated programming language of the Adobe Flash Platform. ActionScript 3 is a dialect of ECMAScript, targeted for Adobe Flash Player 9 and higher.

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2
votes
3answers
84 views

Swap Child and Child's Child

Is it possible to use swapChildren() with a child and a child's child? Every time I try, I get this error: ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller. Why ...
-1
votes
0answers
36 views

Blue Karma adventure game class diagrams [closed]

Hello I am building all the artwork for a potential game and I would like to see some examples of point and click class diagrams to give me an idea of what I could also include. Does anyone know of ...
0
votes
2answers
51 views

Using timer to reverse enemy movement in Flash game made with Flixel

I am creating a 2d flash game using Flixel 2.5 in Flash Builder. I am trying to reverse enemy movement on an interval so that they will move back and forth over a set space. I felt that a timer would ...
0
votes
1answer
47 views

Flash game made with Flixel does not appear when using regular zoom

I am having an issue getting my Flash game (made using the Flixel library) to display when I use Zoom = 1 in the call to Super() in the game's constructor. I have made a map using Dame which is ...
0
votes
0answers
17 views

Virtual Camera preventing correct use of Touch Events

http://www.youtube.com/embed/jkk0k6HvDa4 How come when I try to use e.stageX and e.stageY the virtual camera messes the coordinates up? (watch video)
1
vote
3answers
319 views

Smart terrain generation to avoid unconnected tiles

To make this clear from the get go; I'm not looking for HOW To randomly generate a terrain (I know I can use Perlins noise for that). I'm looking for an algorithm that can help with the terrain ...
0
votes
1answer
47 views

AS3 Rect-Rect Collision

Basically, my game has the player's attack hitbox change based on the attack being performed. I tried to make a simple collision test that takes an enemy's coordinates and have it check to see if it's ...
0
votes
0answers
42 views

What are the best practices for Flash / Server communication? [closed]

Most social games (web) these days are in Flash with a lot of server intensive processes. What are the best practices to talk to the server end using flash in the context of social games?
0
votes
1answer
52 views

Use of FlxG.camera.follow to follow a character vertically

I am developing a prototype for a game in Flixel in which a character floats upward continually to traverse the level. I would like to have a "tall" layout for levels and set the FlxG.camera to follow ...
3
votes
3answers
52 views

Is there a way to squash/stretch a sprite based on an angle?

I have a ball that can move along any angle, and I want to squash and stretch it based on this angle. To be clear, if you dropped the ball down at a -90 angle, the squash would be all along the y, and ...
0
votes
1answer
42 views

Coordinates user taps

I am using e.stageX and e.stageY to locate the user tap, only I have a vcam that constantly changes the view, until eventually off the stage. Is there another way to do this? Like e.SomeMovieclip.x ...
0
votes
0answers
82 views

Smudge and Erase Image using Flash and AS3

I am developing an app where in I have to smudge and erase a portion of the image which is loaded on stage. The logic I am using is adding two Images on stage one above the other. I am able to ...
-5
votes
2answers
96 views

X and Y values same as width and height? [closed]

I'm trying to make an expandable box in flash. The registration of down and up is to the left. the registration of left is in the middle. This is the code: down.width -= 10; up.width -= 10; left.x ...
0
votes
1answer
89 views

Hello World with FlashDevelop, Flixel, AS3: uneffective SWF macro

I just started with FlashDevelop and Flixel, and I already have a question. I created this basic hello world: package { import org.flixel.*; [SWF(width = "640", height = "480", ...
0
votes
1answer
66 views

Increasing height increases width

I have a game, where the user presses a button to spend money and increase the height of a Movie Clip. I use the following: height ++. The problem: When I test this out, it seems the width ...
3
votes
2answers
125 views

How to determine mouse position outside stage, and center the cursor?

I was wondering if it is possible to have my flash game determine the position of the mouse, even when the cursor is not inside the stage. My movie clip should move horizontally between x = 100 and ...
1
vote
2answers
66 views

ScaleX and Y for stretching MovieClip

I'm developing a game, and the game has a shop. In that shop there is an option for a house expansion. This is a movieclip that I want the user to be able to spend their coins to increase their ...
-4
votes
1answer
60 views

Error 2007 after gotoAndStop [closed]

My most unfavorite errors, error 2007 and error 1009. TypeError: Error #2007: Parameter hitTestObject must be non-null. at flash.display::DisplayObject/_hitTest() at ...
0
votes
0answers
98 views

An “AABB Physics Engine” [closed]

I've been working on the physics for my 2D game and for the past two weeks it's been doing my head in. I wanted something a little more complicated than what you see in 2D platformers, but I wanted to ...
3
votes
2answers
105 views

Walk to nearest attackable range node

My game has 3D environment which is partitioned in 2d cells(nodes). I have implemented A* for path finding. Now I am just breaking my head to how to implement the algorithm to move the hero to the ...
-4
votes
1answer
100 views

AS3 UML Tools other than Crocus Modeller [closed]

I have been using Crocus Modeller a lot this past year, and it's been great. It's the first UML tool I've used, and so I don't know how it compares, but it seems to work very well. However, today I ...
-4
votes
1answer
75 views

Importing a transparent image to flash [closed]

How do I import an image that has transparent background to flash and give it class and use addChild to show it on the screen? Transparent background should stay transparent.
1
vote
2answers
115 views

Moving player in Box2d without forces

How do I move player with keyboard without applying forces? If I do playerBody.setLinearVelocity(new B2Vec2(0, 2)) it moves the player but when I release the key for movement, the ball is continuously ...
5
votes
2answers
326 views

How could you create climbing movement in a 2D platformer?

Basically what I want to do is have a playable character that is able to "walk" on an organic surface at any angle, including sideways and upside-down. By "organic" I mean I want my levels to have ...
4
votes
1answer
106 views

Orbiting multiple objects evenly around a changing radius

I have multiple objects (circles) and I want to place them in a circle, with even distance between each one, and have them orbit the center of the screen. If I remove one object, I want the orbit ...
1
vote
1answer
104 views

Use FlxAnim to Animate a FlxSprite in Flixel on FlashBuilder

I am trying to animate a FlxSprite, whose image I loaded from an embedded sprite sheet. I instantiate the sprite like this: // embedding a png file given a relative path ...
0
votes
1answer
42 views

Use an external sprite or image file in flixel game in flashbuilder

Is there any way to use an external image/sprite file for the graphic of a FlxSprite instance? Say I declare my player FlxSprite as follows: player = new FlxSprite(FlxG.width/2 - 5); ...
3
votes
1answer
155 views

Change the tilemap shown on stage in Flixel

I am building a simple platformer using Flixel, beginning with the source code from Flixel creator's EZPlatformer . I would like to adjust the level's tilemap when the player sprite enters/overlaps ...
1
vote
1answer
29 views

Flixel level ceases to show on screen

I was following along with the EZPlatformer flixel tutorial(with some of my own modifications), and suddenly find that my level is not appearing on screen. I am unable to detect any changes I could ...
0
votes
0answers
163 views

Socket.io v.9 with Actionscript

I'm attempting to develop an online multiplayer game using Node.js for the server and Flash to display the client. I've been reading up a bit and have found quite a few recommendations for the ...
3
votes
1answer
411 views

Best practice for organizing/storing character/monster data in an RPG?

Synopsis: Attempting to build a cross-platform RPG app in Adobe Flash Builder and am trying to figure out the best class hierarchy and the best way to store the static data used to build each of the ...
1
vote
4answers
421 views

Tile-based maps in AS3

I want to make a tile-based platformer in AS3. I want my game to read an external maps file (in xml or json or somethimg similar) to draw a tile-based map. I've seen loads of tutorials for this in ...
2
votes
2answers
152 views

Zelda like multiplayer combat

I have in mind coding a multiplayer game with a similar combat to zelda's. Since i will use flash, i'm limited to use TCP. My question is, is this goal possible? It's not as fast-paced as some ...
0
votes
0answers
64 views

box2D simulation doesn't work [closed]

has been a while since last time i used box2D, and i needed to make some stuff, and i saw that my simulation don't worked (compiles, but do anything). i haven't been able to even have working the ...
1
vote
0answers
25 views

Stage3D engine with FlashPlayer 10 compatible (no wmode setting) fallback to software Rendering

https://github.com/pshtif/Genome2D/downloads ist the only Stage3D engine with FlashPlayer 10 compatible (no wmode setting) fallback to software Rendering i am aware of. Unfortunatly they drop this ...
3
votes
9answers
598 views

How do I create a game that runs on Windows, iOS and Android?

I use C++ to create windows games and now I want to step into another other OS like Android or iOS. I'm totally familiar with C++ so I tried to create app for iOS using objective C it was working ...
1
vote
1answer
145 views

Create and use a Button class on AS3.0

I am currently working on a game and it is all going well. On the shop screen there are several buttons that affect the player's stats for when the player restarts the game. The button's names (with ...
2
votes
1answer
62 views

Can't click on a button with startDrag() active on stage

I need to know how can I enable mouse click on a button when I have a MouseEvent listener for the stage. I have an MClip associated with the mouse cursor: Mouse.hide(); scope.startDrag(true); And ...
0
votes
1answer
116 views

Stage3D: Camera pans the whole screen

I am trying to create a 2D Stage3D game where you can move the camera around the level in an RTS style. I thought about using Orthographic Matrix3D functions for this but when I try to scroll the ...
0
votes
1answer
131 views

How do I check on non-transparent pixels in a bitmapdata?

I'm still working on my window cleaning game from one of my previous questions I marked a contribution as my answer, but after all this time I can't get it to work and I have to many questions about ...
-1
votes
1answer
157 views

Help needed throwing a ball in AS3

I'm working on a flash game, coding on the time line. What I'm trying to accomplish is the following: With the mouse you swing and throw/release a ball which bounces against the walls and eventualy ...
1
vote
0answers
75 views

Flick Kick like game with box2d and flash as3

What would be the best approach for creating a game like flick kick with box2d and AS3?. To make my self more clear, what i would like to do is to use the physics of box2d in the z-axis, i know that ...
2
votes
1answer
162 views

Best way to generate pieces in match-3 games, and then tracking them?

I've been working on a match-3 style game in Actionscript using Flixel, and so far, I've been able to build the core mechanics of the game, including board generation, piece generation, piece swapping ...
2
votes
2answers
83 views

How to add a ramp in a flash game?

I am a huge novice and this isn't really a programming question, but here I go, say I want to make a game that involves rolling up a ramp like this one: to move upwards, similar to how it would work ...
4
votes
4answers
348 views

Is ActionScript 3 used by Serious Indie Developers? [closed]

This question is for dedicated independent game developers: My dream is to be a game developer. I am a senior in high school who has taken Computer Science for all four years. I have used Java the ...
0
votes
0answers
260 views

RTS-style fog of war woes

So I'm trying to make an RTS-style line of sight fog of war style engine for my grid based game. Currently I am getting a set of vertices by raycasting in 360 degree. Then I use that list of vertices ...
0
votes
1answer
58 views

Read an object from compressed file generated from ActionScript 3 [closed]

I have made a simple game Map Editor and I want to save a array that contain map tile info to a file, as below: var arr:Array = [.....2d tile info in it...]; var ba:ByteArray = new ByteArray(); ...
-2
votes
1answer
101 views

Whats the potential for actionscript flash? [closed]

Is flash programming a tool for beginners? if i mastered flash programming,can i do full option, 2d games or 3d games , what are the limitation for flash if not can you advice me about other tools
3
votes
1answer
194 views

Panning a 3d viewport in 2d direction with rotated camera

I am using below code to pan the viewport (action script 3 code using flare3d framework) _mainCamera.x-= Input3D.mouseXSpeed; _mainCamera.z+= Input3D.mouseYSpeed; Where as Input3D.mouse[X|Y]Speed ...
-4
votes
2answers
88 views

Read only array, deep copy or retrieve copies one by one? (Performance and Memory) [closed]

The question is asked regarding an environment with garbage collection.(Java, AS3) I am writing a level editor using MVC and the view needs to have read only access to the data in the model for ...

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