Adobe Flash is a cross-platform multimedia runtime used to embed animations, video, and interactive applications into web pages.
0
votes
1answer
30 views
A controlled trapezoid transformation with perspective projecton
I'm trying to implement a controlled trapezoid transformation in Adobe Flash's ActionScript using the built-in perspective projection facility. To give you an idea of how the effect looks like:
...
0
votes
0answers
17 views
Are Flash AMF calls blocking on AS3 client side?
Are Flash AMF calls blocking on AS3 client side i.e. Do they block the client till the response is returned from the server side? What is the underlying transport protocol used for AMF, If it is HTTP ...
0
votes
2answers
48 views
Changing colour while keeping gradient
I'm making a Flash game with ActionScript 3 and I have a square with a gradient applied to it. I am trying to programmatically changing the colour of the square depending on time, for example, some ...
0
votes
0answers
33 views
Make colour change depending on time
I'm making a Flash game (ActionScript 3) and for dynamics I'd like to make the background change colour depending on the clients' time of day.
I have a rough idea on how I want to do this,
At ...
-1
votes
2answers
73 views
Semi Transparent Background in Scene [closed]
In my game I want to create game over scene which is semi transparent so game scene become partially visible.
Game over scene contain several button that are not transparent but I need only ...
-2
votes
0answers
44 views
Open user's mail application [closed]
I'm creating an air for ios application and I'd like to know how to open the user's mail application, have the user press 'send' or 'cancel', and return back to the app.
This is flash professional, ...
0
votes
1answer
36 views
Revolve FlxSprites Around a Central FlxSprite in Flash Game made with Flixel
I have been working on a Flash game made in Flash Builder using the Flixel library. I have been trying to dynamically create a group of FlxSprites , and revolve them around a player controlled class ...
2
votes
1answer
31 views
Deep copying or cloning in actioscript 3
I would like to make a mirror reflection of an entity in Flashpunk. So I would like to copy a spritemap from one Entity to another (reflectionEntity). If I use something like this
...
0
votes
1answer
70 views
Rotate Box Sprite With Circle Body
I want to rotate my rectangular sprite with circle body.
The problem is the body doest not attached to the centre of the sprite. This was the default behaviour of the body and sprite.
But I want that ...
1
vote
1answer
30 views
Flixel: Is it possible to use a spritesheet for FlxButtonPlus?
I'm trying to change the graphic on a FlxButtonPlus. I want to get the graphic from a spritesheet. However, if I try the ' regular' way (make an animation and play it), it refuses to use just the part ...
0
votes
1answer
40 views
How to check the device type using Adobe AIR for iOS
How do I check what kind of device the user is running my Adobe AIR app on?
Example: if(device == ipad3) { stagestuff.width = 300; }
-1
votes
0answers
46 views
Angular Displacement of Object [closed]
I right now developing this theme based game.Ragdoll Cannon
So I have to create fire ragdoll at specific angle.But this thing not worked for me. When I change angle of the ragdoll it change but each ...
1
vote
0answers
45 views
How do I make a custom tileset for Flixel that supports autotiling?
I've been Googling this problem for a while now. I'm currently porting one of my Java games to Flixel, and I want to use the original 16x16 tileset I made. In the original game I implemented my own ...
2
votes
3answers
95 views
Swap Child and Child's Child
Is it possible to use swapChildren() with a child and a child's child? Every time I try, I get this error:
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
Why ...
0
votes
2answers
77 views
Using timer to reverse enemy movement in Flash game made with Flixel
I am creating a 2d flash game using Flixel 2.5 in Flash Builder. I am trying to reverse enemy movement on an interval so that they will move back and forth over a set space. I felt that a timer would ...
0
votes
2answers
54 views
Is it better to import photoshop files or illustrator files into flash? [closed]
I was wondering what would be better to import into flash for when I animate.
My intention is to animate my characters and objects and then export as a png sequence and make a sprite sheet then take ...
0
votes
1answer
84 views
Flash game made with Flixel does not appear when using regular zoom [closed]
I am having an issue getting my Flash game (made using the Flixel library) to display when I use Zoom = 1 in the call to Super() in the game's constructor.
I have made a map using Dame which is ...
0
votes
0answers
18 views
Virtual Camera preventing correct use of Touch Events
http://www.youtube.com/embed/jkk0k6HvDa4
How come when I try to use e.stageX and e.stageY the virtual camera messes the coordinates up? (watch video)
4
votes
0answers
150 views
FlashPunk + Flashdevelop - How to use sponsor provided preloader
I have developed a flash game using FlashPunk (on FlashDevelop). And now that I am trying to add a sponsor preloader and splashscreen to my game, I realize the flashpunk forums are down, and have been ...
0
votes
0answers
78 views
ActionScript 2.0 - Correct Top Obstacle Collision
I am making a super mario game in flash. I just started working on the collision but I met a problem whenever I step on the top corner of my wal. In super mario, when you step on the blocks, you will ...
0
votes
1answer
74 views
Use of FlxG.camera.follow to follow a character vertically
I am developing a prototype for a game in Flixel in which a character floats upward continually to traverse the level. I would like to have a "tall" layout for levels and set the FlxG.camera to follow ...
0
votes
1answer
44 views
Coordinates user taps
I am using e.stageX and e.stageY to locate the user tap, only I have a vcam that constantly changes the view, until eventually off the stage. Is there another way to do this? Like e.SomeMovieclip.x ...
-4
votes
1answer
136 views
How was the Castle Crashers game for X-box made? [closed]
The graphics and animations for Castle Crashers were definitely made with Adobe Flash. But as far as I know X-box doesn't directly support Flash and Adobe Air technology. I love flash for 2D game ...
0
votes
0answers
109 views
Smudge and Erase Image using Flash and AS3
I am developing an app where in I have to smudge and erase a portion of the image which is loaded on stage.
The logic I am using is adding two Images on stage one above the other.
I am able to ...
-5
votes
2answers
103 views
X and Y values same as width and height? [closed]
I'm trying to make an expandable box in flash. The registration of down and up is to the left. the registration of left is in the middle. This is the code:
down.width -= 10; up.width -= 10; left.x ...
0
votes
1answer
123 views
Hello World with FlashDevelop, Flixel, AS3: uneffective SWF macro
I just started with FlashDevelop and Flixel, and I already have a question. I created this basic hello world:
package
{
import org.flixel.*;
[SWF(width = "640", height = "480", ...
0
votes
1answer
70 views
Increasing height increases width
I have a game, where the user presses a button to spend money and increase the height of a Movie Clip. I use the following: height ++.
The problem: When I test this out, it seems the width ...
3
votes
2answers
156 views
How to determine mouse position outside stage, and center the cursor?
I was wondering if it is possible to have my flash game determine the position of the mouse, even when the cursor is not inside the stage.
My movie clip should move horizontally between x = 100 and ...
1
vote
2answers
73 views
ScaleX and Y for stretching MovieClip
I'm developing a game, and the game has a shop. In that shop there is an option for a house expansion. This is a movieclip that I want the user to be able to spend their coins to increase their ...
-4
votes
1answer
68 views
Error 2007 after gotoAndStop [closed]
My most unfavorite errors, error 2007 and error 1009.
TypeError: Error #2007: Parameter hitTestObject must be non-null.
at flash.display::DisplayObject/_hitTest()
at ...
2
votes
1answer
131 views
Handle Multiple Scene
For my game, now I adopt the strategy to create multiple scene.
For this I have to ask two question please provide your view for my and other members for improvement.
I have created single ...
1
vote
1answer
124 views
Use FlxAnim to Animate a FlxSprite in Flixel on FlashBuilder
I am trying to animate a FlxSprite, whose image I loaded from an embedded sprite sheet. I instantiate the sprite like this:
// embedding a png file given a relative path
...
0
votes
2answers
133 views
Platform slope angle detection [duplicate]
Possible Duplicate:
How do I calculate the angle of the slope at a point on a 2D bitmap terrain?
I am planning to make a platform game with my own little engine and I need to know how to ...
3
votes
1answer
178 views
Change the tilemap shown on stage in Flixel
I am building a simple platformer using Flixel, beginning with the source code from Flixel creator's EZPlatformer . I would like to adjust the level's tilemap when the player sprite enters/overlaps ...
1
vote
1answer
331 views
How fast do games in Flash C++ Compiler execute compared to C++?
Flash Player can now run C++ code, that is cross complied with the Adobe Flash C++ Compiler. How fast does such code run in comparison to a C++ application running as an EXE, in the context of gaming?
...
0
votes
0answers
220 views
Socket.io v.9 with Actionscript
I'm attempting to develop an online multiplayer game using Node.js for the server and Flash to display the client.
I've been reading up a bit and have found quite a few recommendations for the ...
1
vote
4answers
578 views
Tile-based maps in AS3
I want to make a tile-based platformer in AS3.
I want my game to read an external maps file (in xml or json or somethimg similar) to draw a tile-based map.
I've seen loads of tutorials for this in ...
2
votes
2answers
162 views
Zelda like multiplayer combat
I have in mind coding a multiplayer game with a similar combat to zelda's. Since i will use flash, i'm limited to use TCP. My question is, is this goal possible? It's not as fast-paced as some ...
0
votes
0answers
76 views
box2D simulation doesn't work [closed]
has been a while since last time i used box2D, and i needed to make some stuff, and i saw that my simulation don't worked (compiles, but do anything). i haven't been able to even have working the ...
0
votes
3answers
275 views
FlasCC requirements and limitations?
It is now available for download.
It says you need twice* as many bits as I have. Why would you need more bits to compile code? Does that mean you need more bits to run flash games writtes with flasCC
...
1
vote
1answer
180 views
Create and use a Button class on AS3.0
I am currently working on a game and it is all going well.
On the shop screen there are several buttons that affect the player's stats for when the player restarts the game.
The button's names (with ...
-5
votes
1answer
71 views
Mobile apps are separated into Three categories: Native, Hybrid and Web. What does Adobe air come under? [closed]
I don't mean a flash web app I mean a wrapped adobe air application. What is it?
2
votes
1answer
74 views
Can't click on a button with startDrag() active on stage
I need to know how can I enable mouse click on a button when I have a MouseEvent listener for the stage.
I have an MClip associated with the mouse cursor:
Mouse.hide();
scope.startDrag(true);
And ...
-2
votes
1answer
76 views
How can I get macromedia flash 5?
I was used to draw and develop Flash games in the 2000's. For me that's the best vector drawing tool for 2d games ever, better than illustrator and new flash recent versions.
Can anybody tell me how ...
0
votes
1answer
128 views
Stage3D: Camera pans the whole screen
I am trying to create a 2D Stage3D game where you can move the camera around the level in an RTS style. I thought about using Orthographic Matrix3D functions for this but when I try to scroll the ...
-1
votes
2answers
156 views
A methodology for creating simple sprite games (without programming technology)
Do you know a manual for creating simple sprite games (without programming technology)?
The manual should contain answers to questions like "How to invent the rules", "How to create a very attractive ...
0
votes
1answer
134 views
How do I check on non-transparent pixels in a bitmapdata?
I'm still working on my window cleaning game from one of my previous questions
I marked a contribution as my answer, but after all this time I can't get it to work and I have to many questions about ...
-1
votes
1answer
182 views
Help needed throwing a ball in AS3
I'm working on a flash game, coding on the time line.
What I'm trying to accomplish is the following:
With the mouse you swing and throw/release a ball which bounces against the walls and eventualy ...
1
vote
0answers
88 views
Flick Kick like game with box2d and flash as3
What would be the best approach for creating a game like flick kick with box2d and AS3?.
To make my self more clear, what i would like to do is to use the physics of box2d in the z-axis, i know that ...
2
votes
1answer
186 views
Best way to generate pieces in match-3 games, and then tracking them?
I've been working on a match-3 style game in Actionscript using Flixel, and so far, I've been able to build the core mechanics of the game, including board generation, piece generation, piece swapping ...