Tagged Questions
0
votes
0answers
141 views
First programming language, C#? [closed]
Wanting to learn to program, is c# / XNA a good language to start off with? (for game development in the future).
1
vote
1answer
566 views
Recent mainstream games written in pure C? not C++ what was/is the point? [closed]
Recent meaning the current decade. I had found this post
http://gamedev.stackexchange.com/a/15403/6544
wasnt c++ adopted as the industry standard quite some time back.
In what sort of situation does ...
2
votes
1answer
458 views
How should I manage multiple entities?
Before I start making a game, I'm trying to figure out how I will manage things. One of the first things I'm not sure about is how to manage entities (enemy, player, projectile...)
I'm going to be ...
0
votes
3answers
141 views
How should I proceed next with my programming skills? [closed]
I am currently studying at University of technology in Brno (Czech Republic). This semester is almost over and I might say I have some knowledge of C. Since I went to this school just for the purpose ...
1
vote
2answers
301 views
Are C and Objective-C sufficient for creating games on the iOS?
These days, I'm focusing on games development on the iOS.
C++ is the lingua franca for games development but seriously, I prefer to code in C programming language, not in C++.
So for iOS games ...
0
votes
0answers
609 views
C++ or C for Indie Dev [closed]
I've been learning C++ for about a week now (I haven't got through that much) because I'm finding it a very hard to understand most things (maybe because there is so much to it).
As I've been looking ...
3
votes
1answer
105 views
connecting multiple anti-aliased lines together
I implemented/copied the wu line algorithm from pseudo-code on wiki-pedia and other places.
When drawing a sine wave it breaks down at the point where the line changes from y dominant to x dominant ...