The culling tag has no wiki summary.
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iSGL3D Occlusion Culling
I was testing a cool 3D Scene Graph Library called iSGL3D. Since I found some functions called alpha culling for displaying partly hidden objects (making the ones in front transparent). I was ...
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Radar approach to Frustum Culling… fail at first simple test. What's the problem?
Trying to get at least the very simple part 1 of the Lighthouse3D Radar Frustum Culling tutorial to work... and am absolutely baffled that I can't even make that part work in my renderer.
So the ...
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Unity3D - Projection matrix camera frustum
I've used off centre projection to create a custom projection matrix for my camera.
When I run the game I can see the scene correctly in the game view but in the editor view the camera frustum is not ...
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Unity Frustum Culling Issue
I'm creating a game that utilizes off center projection. I've got my game set up in a CAVE being rendered in a cluster, over 8 PC's with 4 of these PC's being used for each eye (this creates a ...