The network-programming tag has no wiki summary.
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14 views
Haskell network connection graceful handler
Just trying to work out some simple graceful connection handling code in Haskell to get my head around some of the IO/Networking/Threading stuff, some tips where I'm doing things poorly would be ...
2
votes
1answer
56 views
Get metadata from an Icecast radio stream
I am new to Python and not very familiar with advanced Python data structures.
I have written a function to receive data from a socket in Python and perform string manipulations on it. The basic ...
3
votes
1answer
467 views
C# Async Socket Server with Events
I have written the following code, I am quite new to C# and Sockets, so perhaps I have made some big mistakes that only more experienced eyes can detect. This is to be used in a Windows Mobile 6.1 ...
6
votes
2answers
2k views
C# Implementing a good TCP Socket Server
public partial class ServerForm : Form
{
#region Fields
private bool isServerRunning = false;
private const int CLIENT_LIMIT = 10;
private TcpListener listener;
#endregion
...
4
votes
1answer
220 views
C++ Code Review - Simple Socket class hierarchy
Lately I've been answering a few socket related questions on an other forum, they usually tended to be things like "how do i send a text file" or "how do i send a number" and I was a bit annoyed with ...
1
vote
2answers
82 views
Style and Best Practices for C99 Packetization Functions
I just spent some time putting together a simple protocol and implementation for packetizing byte streams (on GitHub here). The project is aimed at embedded systems that need a very lightweight way to ...
6
votes
4answers
346 views
Alternate form of BufferedInputStream
I was having a problem with the TCP/IP socket communications in a web app where the server that the app was talking to would occasionally send bursts of data that would overflow the low level stream ...
2
votes
2answers
3k views
Two-way communication in TCP: server-client implementation
I have written some code to establish a client and server. I have managed to get a one way communication from client to server. I have added the code below. Can someone please have a look and see it ...
1
vote
2answers
246 views
How to access a servlet in Tomcat Contanier using Java
I have a servlet deployed in a Tomcat Servlet Container in this link, http://localhost:9764/example/servlets/servlet/HelloWorldExample. I want to send a HTTP request to that servlet using Java. Just I ...
3
votes
4answers
615 views
FTP Download Function
This is an function that downloads a single file from an FTP server and saves it to disk
This is my first time doing anything with FTP, please let me know if i have missed anything.
public void ...
1
vote
0answers
76 views
Memory/Threads leaks, developing simple HTTP-server with WinSock2 [closed]
I begin to develop my tool, which works with net at the TCP level, which will present simple functions of web-server.
In testing my program I have got very bad mistakes:
Memory leaks
Creating ...
1
vote
1answer
988 views
Review UDP hole punching client/server
If anyone has the time and inclination to review a little UDP hole-punching code at http://basyl.co.uk/code/punch/ (doc at http://basyl.co.uk/code/punch/doc/html/files/Readme-txt.html) I would be ...
4
votes
1answer
350 views
Simple TCP client - memory issues
Does this snippet take too much memory? How can I let the connection opened with the function connectTo outside the forever loop?
import Control.Concurrent
import Network
import System.IO
import ...
2
votes
0answers
722 views
C# SocketAsyncEventArgs send and receive
I been working on getting the SocketAsyncEventArgs to work the way I want it to work. Now I was wondering is this going to work how it should work?
/// <summary>
/// The settings to use with ...
2
votes
2answers
2k views
Is this implementation of an Asynchronous TCP/UDP Server correct
I am trying to implement a TCP/UDP server so all I have to do is something like this:
var server = new Server(Type.UDP, "127.0.0.1", 8888);
server.OnDataRecieved += Datahandler;
server.Start();
I ...
1
vote
1answer
228 views
Multicast Socket Configuration for Pub/Sub
I have a set of components that each need to both publish and receive messages using a multicast channel. In production, any one machine could host two or more of these components with 12 or more ...