I'm struggling to decide which javascript animation library could help me most. (spritely, easejs etc - none that i've come across have shown an example similar to my needs)
I'm developing a browser footy management game, the PHP will spit out 23 pairs of co-ordinates for every 20fps /50 millisecs of game play. (Turn based in the sense that the manager is then a spectator)
(22 players plus ball)
The coordinates will be readable in js and rendered in canvas.
The idea is that the football pitch should be a vertical pannable background and the players come off a sprite sheet rendered over the pitch (every 50ms)
so pratically there are 23 little multidirectional animations that change direction often - so they don't follow a predictable path but have a long list of changing co-ords (but that don't need any event handling) that need to be read simulataneously or better rendered simultaneously with accuracy (is that a problem with js rendering?)
Which js animation technology would suit me best in terms of being fast and reliable?