The automation tag has no wiki summary.
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How to fetch list of games in iOS App Store
Is there an API to fetch the list of games in the iOS App Store? I'd like to also retrieve meta-data about each app (e.g. latest version available or top IAPs). Does Apple allow for any sort of ...
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1answer
165 views
Cocos2D Command-Line Application
Is it possible to create a terminal application which uses cocos2d? I've tried to make one using cocos2d 2.x, but it requires a MacGLView to be initialized.
I need it so that I could program a ...
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3answers
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How can I generate a 2d navigation mesh in a dynamic environment at runtime?
So I've grasped how to use A* for path-finding, and I am able to use it on a grid. However, my game world is huge and I have many enemies moving toward the player, which is a moving target, so a grid ...
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UI Automation for Flash Games
has anyone used or heard of a good selenium-like toolset for doing automated UI testing with Flash? I would ideally like to have the ability to record and playback events against my game and integrate ...
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157 views
UDK - Automated Testing
As my UDK project becomes more complex I got interested in automated testing. Googling revealed that there is a class called AutoTestManager, which appears to be related.
Has anyone used it and knows ...
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2answers
295 views
What frameworks are the best for automated game testing (self running) for Android games?
Could you please recommend any test automation frameworks that would allow the creation of self running demos/tests for Android games? I would like to create a "fly-trough" for my levels, create ...
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2answers
181 views
Calculate winner of battle when auto is chosen
There are two slightly different scenarios I am interested in and I'l give you examples of each.
The first is like the tournament system in Super Smash Brothers Melee, when there can be dozens of cpu ...
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1answer
294 views
Automating repetitive game development tasks
Disclaimer: this is an open-ended and kinda "far out" question
Over the last few years I've made a few iPhone games. I use very common programs like Xcode and Illustrator to make the games.
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