A shape made up of a connected set of points that are all equal distance from a center point.

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54 views

Revolve FlxSprites Around a Central FlxSprite in Flash Game made with Flixel

I have been working on a Flash game made in Flash Builder using the Flixel library. I have been trying to dynamically create a group of FlxSprites , and revolve them around a player controlled class ...
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2answers
149 views

Moving an object around the the circle to the specific location in circumference

Well I have run out of ideas how to approach this particular problem.See the picture below: So the idea is that the object (dot in black) has to get to a point mark X (red X mark).However the ...
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170 views

HLSL Circle all white

I have been trying to get my shader code (HLSL) to draw a simple circle but after a day and a half I am getting nowhere. It seems people are using the x^2 + y^2 = r^2 and remap texcoords but I only ...
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549 views

How to draw a smooth circle in Android using OpenGL?

I am learning about OpenGL API on Android. I just drew a circle. Below is the code I used. public class MyGLBall { private int points=360; private float vertices[]={0.0f,0.0f,0.0f}; private ...
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208 views

Why circles are not created if small?

I have changed the scale to my own and now I cant create any object, including circle, if it is of the size which is normal for my scale. I am to create big object first and then modify it to smaller ...
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1k views

How do I make a circular hole inside an editable poly without boolean operations?

I have created a rectangle, then converted it into an editable poly. Then I created a circle and converted it to editable poly too. How to make it so that that the circle becomes a hole in the ...
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2answers
255 views

Circular movement - eliminating speed ups near Y = 0

I have a basic algorithm to rotate an enemy around a 200 unit radius circle with center 0. This is how I'm achieving that: if (position.Y <= 0 && position.X > -200) { position.X -= ...
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2answers
212 views

Tangent to a circle through a point

I'm trying to figure out how to calculate the following angle: I know center (p1) and radius (r) of a circle. Given a point p3 I want to calculate the angle a such as the tangent (tan) of the circle ...
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263 views

How to bounce a 2d point particle off of a circular edge

In a prototype I'm building, a particle can spawn anywhere within a larger, confining circle. Important to note is that the particle will not spawn in the origin of the larger circle, but anywhere ...
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1answer
220 views

Implementing Circular Sprite Masks

So I've been scouring the interwebs for a couple of days with regards to how to implement sprite masking in XNA 4 and C#. Coming from a pet project I did in Flash, this was pretty easy as masks are ...
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4answers
729 views

Circle inside circle collision

In one of my projects I have a game area in the shape of a circle. Inside this circle another small circle is moving around. What I want to do is keep the small circle from moving outside the bigger ...
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1answer
283 views

How to handle circle penetration

I've been working on cirlce to circle collision and have gotten the intersection method working correctly, but I'm having problems using the returned values to actually seperate the circles from one ...
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2answers
3k views

Drawing a circle in OpenGL ES Android, squiggly boundaries

I am new to OpenGL ES and facing a hard time drawing a circle on my GLSurfaceView. Here's what I have so far. The circle class public class MyGLBall { private int points=40; private float ...
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5answers
517 views

Circular Bullet Spread not Even

I'm creating a bullet shooter much in the style of Touhou. Right now I want to have a very simple circular shot being fired from the enemy. See this picture: As you can see, the spacing is very ...