A popular sandbox indie game made by Markus Persson, a.k.a. Notch. The gameplay revolves around collecting materials and building shelters in survival, or simply making intriguing structures in the creative mode of the game.
1
vote
0answers
42 views
How to put OpenGL in a state for drawing blended, colored, nontextured polys?
Using OpenGL1.1 (sadly) I'm trying to draw a cube, which is colored and alpha blended. It is instead showing up as opaque black. Even without including alpha in the color it still shows up as opaque ...
-4
votes
0answers
55 views
Instant structure Minecraft modding [closed]
Does anyone have some source code for creating structures on demand in minecraft via modding?
Like, right clicking on a block, and having your structure appear, or using an item to accomplish the ...
-3
votes
1answer
193 views
Is Minecraft component-based? [closed]
Is Minecraft based on the principle of components? If not, what organizational structure did they use?
I ask because I am beginning to feel like creating an engine arround components is quite frankly ...
0
votes
0answers
201 views
Why aren't Minecraft mods forward compatible? [closed]
I've recently started modding in Minecraft and I've been having nothing but problems with mod compatibility between different versions of the game and with other mods.
I really like using Buildcraft, ...
6
votes
2answers
390 views
Cave generation with Perlin worms
I'm currently trying to generate a Minecraft like voxel terrain with 3D Simplex Noise and also want to implement caves.
I found the method of Perlin Worms in this thread, which generates really nice ...
6
votes
2answers
183 views
How to remove jitter from motion input?
I am writing a Minecraft mod that supports input from the Razer Hydra. It is a pair of motion controllers (one for each hand) that provide incredibly accurate position and rotation information.
For ...
0
votes
1answer
127 views
How well (or badly) does Minecraft SMP scale?
Has anyone tested and collected some data about how well does Minecraft SMP scale, with an increasing number of players (up to large amounts of players)?
I.e. the bottlenecks are:
mostly in the ...
-1
votes
2answers
509 views
Is Minecraft's source code available? [closed]
I recall Mojang stating they would release the source code of Minecraft sooner or later, but searching both on google and on Minecraft sites I wasn't about to find it.
So... is it available ...
0
votes
0answers
80 views
How do I decrease a particular item count in inventory using Bukkit API? [closed]
How do you make it so there is one less TNT item in your inventory using the Bukkit API? It doesn't seem as straightforward as the Javadocs would indicate.
3
votes
1answer
101 views
Modify current mob health minecraft
Is there any way to add/remove health after an entity has been created? For example, I'd like to have a X mob regenerate Y "hearts" when Z happens. Thanks for any help in advance.
1
vote
1answer
261 views
How does Minecraft update process work?
When you initially launch Minecraft you open the "launcher", which will check if your client is up to date. If it's not it proceeds to download the latest files & then runs the game.
How does ...
0
votes
1answer
230 views
Minecraft - How do I check if someone has a clear inventory
How do I check if a player has a clear inventory?
I'm making a PvP arena plugin but I need it so when someone types /pvp join, it checks if they have a clear inventory. If they do have a clear ...
-4
votes
1answer
164 views
Is OpenGL 1.1 really slow? [closed]
If anyone ever played minecraft and realized no matter what computer you have it normally doesn't give over 100 FPS? While looking at decompiled code from it I noticed it renders with OpenGL 1.1 ...
2
votes
2answers
332 views
How to generate houses procedurally in a voxel world?
I am developing a mod for the game Minecraft, a block-based voxel game. As part of the mod, I want to create a procedural house generator that will be generated based on specific needs/desires, such ...
2
votes
3answers
270 views
Minecraft like blocky-clouds
We are working on a minecraft-like block-based engine/lib. Lately I've started working a blocky-clouds as in minecraft;
So it appers that in minecraft, clouds are not procedural. I'm still looking ...